SpectreN
AreaThe Aqueduct, The Eternal Laboratory, Forking River Map
Tagscaster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Packs
  • The Eternal Laboratory: Pale Blackguard, Maelström
  • [ANY MONSTER], Pale Blackguard
  • [ANY MONSTER], Seething Brine
  • 150%Life
    150%Energy Shield From Life
    150%Ailment Threshold
    75 0 0 0Resistance
    137%Damage
    100%Accuracy
    +5%Critical Strike Chance
    +130%Critical Strike Multiplier
    6 ~ 6Attack Distance
    1.305 SecondAttack Time
    ±20%Damage Spread
    150%Experience
    100%Model Size
    WaterSpiralType
    WaterSpiralMetadata
    52,943Life
    16,265Armour
    8,120Evasion
    24,398Energy Shield
    1,306Damage
    1,306Spell Damage
    538Accuracy
    1.305Attack Time
    19,875Experience
    52,943Ailment Threshold
    167Chill
    167Shock
    947Brittle
    167Scorch
    463Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1045–1567
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterVortex
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 0%
    Cast Time: 1.4 Second
    Cooldown Time: 1.6 Second
    Deals 369.9 to 554.9 Cold Damage
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [35]
    42,842Life
    14,425Armour
    7,608Evasion
    21,638Energy Shield
    1,165Damage
    1,165Spell Damage
    499Accuracy
    1.305Attack Time
    19,509Experience
    42,842Ailment Threshold
    135Chill
    135Shock
    766Brittle
    135Scorch
    374Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 932–1398
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterVortex
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 0%
    Cast Time: 1.4 Second
    Cooldown Time: 1.6 Second
    Deals 331.5 to 497.3 Cold Damage
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [35]
    27,357Life
    11,328Armour
    6,667Evasion
    16,992Energy Shield
    925Damage
    925Spell Damage
    428Accuracy
    1.305Attack Time
    18,566Experience
    27,357Ailment Threshold
    87Chill
    87Shock
    489Brittle
    87Scorch
    239Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 740–1110
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterVortex
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 0%
    Cast Time: 1.4 Second
    Cooldown Time: 1.6 Second
    Deals 265.9 to 398.8 Cold Damage
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [35]
    16,279Life
    8,348Armour
    5,633Evasion
    12,522Energy Shield
    690Damage
    690Spell Damage
    352Accuracy
    1.305Attack Time
    17,082Experience
    16,279Ailment Threshold
    51Chill
    51Shock
    291Brittle
    51Scorch
    142Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 552–828
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterVortex
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 0%
    Cast Time: 1.4 Second
    Cooldown Time: 1.6 Second
    Deals 201.2 to 301.8 Cold Damage
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [35]
    11,758Life
    6,937Armour
    5,081Evasion
    10,406Energy Shield
    577Damage
    577Spell Damage
    314Accuracy
    1.305Attack Time
    16,080Experience
    11,758Ailment Threshold
    37Chill
    37Shock
    210Brittle
    37Scorch
    103Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 462–693
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterVortex
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 0%
    Cast Time: 1.4 Second
    Cooldown Time: 1.6 Second
    Deals 169.9 to 254.9 Cold Damage
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [35]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WaterSpiral/WaterSpiral"] = {
        name = "Maelström",
        life = 1.5,
        energyShield = 1.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WaterVortex",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WaterVortex"] = {
        name = "WaterVortex",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        },
    }
    
    Maelström
    cannot be used as minion [1]
    monster no map drops [1]
    SpectreN
    Tagsconstruct, delve_monster, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental
    150%Life
    150%Energy Shield From Life
    150%Ailment Threshold
    75 0 0 0Resistance
    137%Damage
    100%Accuracy
    +5%Critical Strike Chance
    +130%Critical Strike Multiplier
    6 ~ 6Attack Distance
    1.305 SecondAttack Time
    ±20%Damage Spread
    150%Experience
    70%Model Size
    WaterSpiralType
    WaterSpiralMetadata
    52,943Life
    16,265Armour
    8,120Evasion
    24,398Energy Shield
    1,306Damage
    1,306Spell Damage
    538Accuracy
    1.305Attack Time
    19,875Experience
    52,943Ailment Threshold
    167Chill
    167Shock
    947Brittle
    167Scorch
    463Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1045–1567
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterSpiralMapCyclone
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 1045–1567
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.305 Second
    Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
    Deals 60% less Attack Damage
    Base duration is 3 seconds
    30% less Movement Speed
    150% more Attack Speed
    active skill area of effect radius +% final [100]
    cyclone extra distance [20]
    is area damage [1]

    42,842Life
    14,425Armour
    7,608Evasion
    21,638Energy Shield
    1,165Damage
    1,165Spell Damage
    499Accuracy
    1.305Attack Time
    19,509Experience
    42,842Ailment Threshold
    135Chill
    135Shock
    766Brittle
    135Scorch
    374Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 932–1398
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterSpiralMapCyclone
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 932–1398
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.305 Second
    Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
    Deals 60% less Attack Damage
    Base duration is 3 seconds
    30% less Movement Speed
    150% more Attack Speed
    active skill area of effect radius +% final [100]
    cyclone extra distance [20]
    is area damage [1]

    27,357Life
    11,328Armour
    6,667Evasion
    16,992Energy Shield
    925Damage
    925Spell Damage
    428Accuracy
    1.305Attack Time
    18,566Experience
    27,357Ailment Threshold
    87Chill
    87Shock
    489Brittle
    87Scorch
    239Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 740–1110
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterSpiralMapCyclone
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 740–1110
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.305 Second
    Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
    Deals 60% less Attack Damage
    Base duration is 3 seconds
    30% less Movement Speed
    150% more Attack Speed
    active skill area of effect radius +% final [100]
    cyclone extra distance [20]
    is area damage [1]

    16,279Life
    8,348Armour
    5,633Evasion
    12,522Energy Shield
    690Damage
    690Spell Damage
    352Accuracy
    1.305Attack Time
    17,082Experience
    16,279Ailment Threshold
    51Chill
    51Shock
    291Brittle
    51Scorch
    142Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 552–828
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterSpiralMapCyclone
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 552–828
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.305 Second
    Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
    Deals 60% less Attack Damage
    Base duration is 3 seconds
    30% less Movement Speed
    150% more Attack Speed
    active skill area of effect radius +% final [100]
    cyclone extra distance [20]
    is area damage [1]

    9,650Life
    6,127Armour
    4,739Evasion
    9,191Energy Shield
    512Damage
    512Spell Damage
    290Accuracy
    1.305Attack Time
    15,383Experience
    9,650Ailment Threshold
    31Chill
    31Shock
    173Brittle
    31Scorch
    84Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 409–614
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    WaterSpiralMapCyclone
    Attack, Area, Melee, Movement
    Cyclone
    Base Damage: 409–614
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.305 Second
    Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
    Deals 60% less Attack Damage
    Base duration is 3 seconds
    30% less Movement Speed
    150% more Attack Speed
    active skill area of effect radius +% final [100]
    cyclone extra distance [20]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/LightningGolemEncounter/WaterSpiral"] = {
        name = "Maelström",
        life = 1.5,
        energyShield = 1.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WaterSpiralMapCyclone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WaterSpiralMapCyclone"] = {
        name = "Cyclone",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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