Grotesque Mauler
Eldritch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3Spectre |
Tags | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Packs |
Life
165%
Evasion
+30%
Ailment Threshold
165%
Resistance
0 0 40 0
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
AtlasInvadersDoomFodder3
Metadata
DoomFodder3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,615
Armour
28,790
Evasion
6,161
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
10,615
Chill
34
Shock
34
Brittle
190
Scorch
34
Sap
93
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3"] = { name = "Grotesque Mauler", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Grotesque Mauler
Eldritch
Spectre | N |
---|---|
Tags | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Life
770%
Evasion
+30%
Ailment Threshold
770%
Resistance
0 0 40 0
Damage
341%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
AtlasInvadersDoomFodder3Summoned
Metadata
DoomFodder3Summoned_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
49,537
Armour
28,790
Evasion
6,161
Energy Shield
0
Damage
1,274
Spell Damage
1,274
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
49,537
Chill
157
Shock
157
Brittle
886
Scorch
157
Sap
433
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1019–1529
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3Summoned_"] = { name = "Grotesque Mauler", life = 7.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 3.41, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Grotesque Mauler
Eldritch
Spectre | Y |
---|---|
Tags | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
Life
165%
Evasion
+30%
Ailment Threshold
165%
Resistance
0 0 40 0
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
AtlasInvadersDoomFodder3
Metadata
DoomFodder3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,615
Armour
28,790
Evasion
6,161
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
10,615
Chill
34
Shock
34
Brittle
190
Scorch
34
Sap
93
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3Spectre"] = { name = "Grotesque Mauler", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }