Death's Guide
Humanoid
Slain Enemies have +10 seconds to their Time to Revive
curse effect on self +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Curse Enemies with Temporal Chains on Hit
SpectreN
Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
Life
400%
Energy Shield From Life
250%
Evasion
+25%
Ailment Threshold
400%
Resistance
0 0 0 75
Damage
225%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralDeathcaster
Metadata
AncestralDeathcaster
Level
68
Life
25,733
Armour
28,790
Evasion
5,924
Energy Shield
15,318
Damage
840
Spell Damage
840
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASReviveAlly
Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [0]
MPSAncestralDeathCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 243.7 to 365.5 Chaos Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralDeathcasterTotemAura
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
146.3 Chaos Damage taken per second

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcaster"] = {
    name = "Death's Guide",
    life = 4,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 75,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralDeathCasterProjectile",
        "EASReviveAlly",
        "AncestralDeathcasterTotemAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralDeathCasterProjectile"] = {
    name = "MPSAncestralDeathCasterProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASReviveAlly"] = {
    name = "EASReviveAlly",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralDeathcasterTotemAura"] = {
    name = "AncestralDeathcasterTotemAura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_taken_per_minute",
    },
    levels = {
        [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
    },
}
Slain Enemies have +10 seconds to their Time to Revive
IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
FamilyAncestralTrialItem
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [100]
    monster damage +% final vs monsters from ancestral rank [200]
    IdAncestralTrialMonsterChampionFleeAndDamage
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Curse Enemies with Temporal Chains on Hit
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Death's Guide
    Humanoid
    Slain Enemies have +10 seconds to their Time to Revive
    curse effect on self +% final [-50]
    Curse Enemies with Temporal Chains on Hit
    SpectreY
    Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • Death's Guide, Mystic Prophet, Hinekora's Horn
  • Life
    400%
    Energy Shield From Life
    250%
    Evasion
    +25%
    Ailment Threshold
    400%
    Resistance
    0 0 0 75
    Damage
    168%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    AncestralDeathcasterStandalone
    Metadata
    AncestralDeathcasterStandalone
    Level
    68
    Life
    25,733
    Armour
    28,790
    Evasion
    5,924
    Energy Shield
    15,318
    Damage
    628
    Spell Damage
    628
    Accuracy
    290
    Attack Time
    1.5
    Experience
    20,510
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 502–753
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASReviveAlly
    Spell
    Cast Time: 1 sec
    Cooldown Time: 25 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [0]
    MPSAncestralDeathCasterProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 243.7 to 365.5 Chaos Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [233]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AncestralDeathcasterTotemAura
    Buff, Duration, Spell, Triggerable
    Cast Time: 1 sec
    146.3 Chaos Damage taken per second

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcasterStandalone"] = {
        name = "Death's Guide",
        life = 4,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralDeathCasterProjectile",
            "EASReviveAlly",
            "AncestralDeathcasterTotemAura",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralDeathCasterProjectile"] = {
        name = "MPSAncestralDeathCasterProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASReviveAlly"] = {
        name = "EASReviveAlly",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralDeathcasterTotemAura"] = {
        name = "AncestralDeathcasterTotemAura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_taken_per_minute",
        },
        levels = {
            [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Slain Enemies have +10 seconds to their Time to Revive
    IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
    FamilyAncestralTrialItem
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • Curse Enemies with Temporal Chains on Hit
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Death's Guide
    Favour: 1,650
    Specialty: Revives Allies

    Tribal Passive: Curse Resistant

    Spiritual Return
    Returns the spirit of an ally to the field, bringing them back to life

    Cursed Totem
    Has a damaging chaos aura around their totem