Guía de la muerte
Humanoide
Los enemigos derrotados tienen +10 segundos a su tiempo para revivir
curse effect on self +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Maldice Enemigos con Cadenas Temporales con cada Golpe
Death's Guide
SpectreN
Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
Vida
400%
Energy Shield From Life
250%
Evasión
+25%
Ailment Threshold
400%
Resistencia
0 0 0 75
Damage
225%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralDeathcaster
Metadata
AncestralDeathcaster
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
5,924
Escudo de energía
15,318
Damage
840
Daño de hechizos
840
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 672–1009
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASReviveAlly
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [0]
MPSAncestralDeathCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 243.7 a 365.5 de daño de caos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralDeathcasterTotemAura
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 1 seg
146.3 de daño de caos recibido por segundo

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcaster"] = {
    name = "Death's Guide",
    life = 4,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 75,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralDeathCasterProjectile",
        "EASReviveAlly",
        "AncestralDeathcasterTotemAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralDeathCasterProjectile"] = {
    name = "MPSAncestralDeathCasterProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASReviveAlly"] = {
    name = "EASReviveAlly",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralDeathcasterTotemAura"] = {
    name = "AncestralDeathcasterTotemAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_taken_per_minute",
    },
    levels = {
        [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
    },
}
Los enemigos derrotados tienen +10 segundos a su tiempo para revivir
IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
FamilyAncestralTrialItem
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [100]
    monster damage +% final vs monsters from ancestral rank [200]
    IdAncestralTrialMonsterChampionFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Guía de la muerte
    Humanoide
    Los enemigos derrotados tienen +10 segundos a su tiempo para revivir
    curse effect on self +% final [-50]
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    Death's Guide
    SpectreY
    Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • Guía de la muerte, Profeta mística, Cuerno de Hinekora
  • Vida
    400%
    Energy Shield From Life
    250%
    Evasión
    +25%
    Ailment Threshold
    400%
    Resistencia
    0 0 0 75
    Damage
    168%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    AncestralDeathcasterStandalone
    Metadata
    AncestralDeathcasterStandalone
    Nivel
    68
    Vida
    25,733
    Armadura
    28,790
    Evasión
    5,924
    Escudo de energía
    15,318
    Damage
    628
    Daño de hechizos
    628
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    20,510
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 502–753
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASReviveAlly
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 25 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [0]
    MPSAncestralDeathCasterProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 243.7 a 365.5 de daño de caos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [233]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AncestralDeathcasterTotemAura
    Buff, Duration, Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    146.3 de daño de caos recibido por segundo

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcasterStandalone"] = {
        name = "Death's Guide",
        life = 4,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralDeathCasterProjectile",
            "EASReviveAlly",
            "AncestralDeathcasterTotemAura",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralDeathCasterProjectile"] = {
        name = "MPSAncestralDeathCasterProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASReviveAlly"] = {
        name = "EASReviveAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralDeathcasterTotemAura"] = {
        name = "AncestralDeathcasterTotemAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_taken_per_minute",
        },
        levels = {
            [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Los enemigos derrotados tienen +10 segundos a su tiempo para revivir
    IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
    FamilyAncestralTrialItem
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Guía de la muerte
    Favor: 1,650
    Especialidad: Revive aliados

    Pasiva tribal: Resistente a las maldiciones

    Retorno espiritual
    Trae el espíritu de un aliado de vuelta al campo de batalla y lo devuelve a la vida

    Tótem maldito
    Tiene un aura de caos que inflige daño alrededor de su tótem
    Death's Guide
    Edit

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