Passeuse spirituelle
Humanoïde
Les Ennemis Tués ont +10 secondes au délai avant de Revivre
curse effect on self +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
Death's Guide
SpectreN
Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
Vie
400%
Energy Shield From Life
250%
Évasion
+25%
Ailment Threshold
400%
Résistance
0 0 0 75
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralDeathcaster
Metadata
AncestralDeathcaster
Niveau
68
Vie
25,733
Armure
28,790
Évasion
5,924
Bouclier d'énergie
15,318
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 672–1009
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASReviveAlly
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [0]
MPSAncestralDeathCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 243.7 à 365.5 Dégâts de chaos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralDeathcasterTotemAura
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
146.3 Dégâts de chaos subis par seconde

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcaster"] = {
    name = "Death's Guide",
    life = 4,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 75,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralDeathCasterProjectile",
        "EASReviveAlly",
        "AncestralDeathcasterTotemAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralDeathCasterProjectile"] = {
    name = "MPSAncestralDeathCasterProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASReviveAlly"] = {
    name = "EASReviveAlly",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralDeathcasterTotemAura"] = {
    name = "AncestralDeathcasterTotemAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_taken_per_minute",
    },
    levels = {
        [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
    },
}
Les Ennemis Tués ont +10 secondes au délai avant de Revivre
IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
FamilyAncestralTrialItem
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [100]
    monster damage +% final vs monsters from ancestral rank [200]
    IdAncestralTrialMonsterChampionFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Death's Guide
    Humanoïde
    Les Ennemis Tués ont +10 secondes au délai avant de Revivre
    curse effect on self +% final [-50]
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    SpectreY
    Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • Death's Guide, Mystic Prophet, Hinekora's Horn
  • Vie
    400%
    Energy Shield From Life
    250%
    Évasion
    +25%
    Ailment Threshold
    400%
    Résistance
    0 0 0 75
    Damage
    168%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    100%
    Type
    AncestralDeathcasterStandalone
    Metadata
    AncestralDeathcasterStandalone
    Niveau
    68
    Vie
    25,733
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    15,318
    Damage
    628
    Dégâts des sorts
    628
    Précision
    290
    Attack Time
    1.5
    Expérience
    20,510
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 502–753
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASReviveAlly
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 25 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [0]
    MPSAncestralDeathCasterProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 243.7 à 365.5 Dégâts de chaos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [233]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AncestralDeathcasterTotemAura
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    146.3 Dégâts de chaos subis par seconde

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcasterStandalone"] = {
        name = "Death's Guide",
        life = 4,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralDeathCasterProjectile",
            "EASReviveAlly",
            "AncestralDeathcasterTotemAura",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralDeathCasterProjectile"] = {
        name = "MPSAncestralDeathCasterProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASReviveAlly"] = {
        name = "EASReviveAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralDeathcasterTotemAura"] = {
        name = "AncestralDeathcasterTotemAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_taken_per_minute",
        },
        levels = {
            [1] = {1.25, levelRequirement = 83, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Les Ennemis Tués ont +10 secondes au délai avant de Revivre
    IdAncestralItemSlainEnemiesHaveExtraRespawnTimer
    FamilyAncestralTrialItem
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ancestral slain enemies respawn timer + Min: 10000 Max: 10000 Global
  • curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterImplicitTemporalChainsOnHit
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Passeuse spirituelle
    Faveur: 1,650
    Spécialité : Ranime les alliés

    Passif tribal :Résistant aux Malédictions

    Restitution spirituelle
    Renvoie l'esprit d'un allié sur le terrain, le ramenant à la vie

    Totem maudit
    Crée une aura qui inflige des Dégâts de chaos autour de son totem
    Death's Guide
    Edit

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