Guia Mortal
Humanóide
Inimigos Mortos têm +10 segundos adicionados ao seu Tempo de Ressurgimento
curse effect on self +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
curse effect on self +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
Death's Guide
Spectre | N |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
Vida
400%
Energy Shield From Life
250%
Evasão
+25%
Ailment Threshold
400%
Resistência
0 0 0 75
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralDeathcaster
Metadata
AncestralDeathcaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
28,790
Evasão
5,924
Escudo de Energia
15,318
Damage
840
Dano Mágico
840
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 672–1009
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASReviveAlly
Spell
Tempo de Conjuração: 1 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [0]
spell maximum action distance +% [0]
MPSAncestralDeathCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 243.7 a 365.5 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralDeathcasterTotemAura
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
146.3 de Dano de Caos recebido por segundo
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcaster"] = { name = "Death's Guide", life = 4, energyShield = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralDeathCasterProjectile", "EASReviveAlly", "AncestralDeathcasterTotemAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralDeathCasterProjectile"] = { name = "MPSAncestralDeathCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReviveAlly"] = { name = "EASReviveAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralDeathcasterTotemAura"] = { name = "AncestralDeathcasterTotemAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_taken_per_minute", }, levels = { [1] = {1.25, levelRequirement = 83, statInterpolation = {3}, cost = { }, }, }, }
Inimigos Mortos têm +10 segundos adicionados ao seu Tempo de Ressurgimento
Id | AncestralItemSlainEnemiesHaveExtraRespawnTimer |
---|---|
Family | AncestralTrialItem |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
curse effect on self +% final [-50]
Id | AncestralTrialMonsterCurseEffectHinekora |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Id | AncestralTrialMonsterChampionFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
Id | MonsterImplicitTemporalChainsOnHit |
---|---|
Family | MonsterNemesis |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
Guia Mortal
Humanóide
Inimigos Mortos têm +10 segundos adicionados ao seu Tempo de Ressurgimento
curse effect on self +% final [-50]
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
curse effect on self +% final [-50]
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
Death's Guide
Spectre | Y |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
Packs |
Vida
400%
Energy Shield From Life
250%
Evasão
+25%
Ailment Threshold
400%
Resistência
0 0 0 75
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
AncestralDeathcasterStandalone
Metadata
AncestralDeathcasterStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
28,790
Evasão
5,924
Escudo de Energia
15,318
Damage
628
Dano Mágico
628
Precisão
290
Attack Time
1.5
Experiência
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASReviveAlly
Spell
Tempo de Conjuração: 1 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [0]
spell maximum action distance +% [0]
MPSAncestralDeathCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 243.7 a 365.5 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [233]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralDeathcasterTotemAura
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
146.3 de Dano de Caos recebido por segundo
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_start_EmptyActionSpell = "target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/on_death_epk/chaos_purple_02.epk, 1.5);" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralDeathcasterStandalone"] = { name = "Death's Guide", life = 4, energyShield = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralDeathCasterProjectile", "EASReviveAlly", "AncestralDeathcasterTotemAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralDeathCasterProjectile"] = { name = "MPSAncestralDeathCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 233, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReviveAlly"] = { name = "EASReviveAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralDeathcasterTotemAura"] = { name = "AncestralDeathcasterTotemAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_taken_per_minute", }, levels = { [1] = {1.25, levelRequirement = 83, statInterpolation = {3}, cost = { }, }, }, }
Inimigos Mortos têm +10 segundos adicionados ao seu Tempo de Ressurgimento
Id | AncestralItemSlainEnemiesHaveExtraRespawnTimer |
---|---|
Family | AncestralTrialItem |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
curse effect on self +% final [-50]
Id | AncestralTrialMonsterCurseEffectHinekora |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
Id | MonsterImplicitTemporalChainsOnHit |
---|---|
Family | MonsterNemesis |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
Guia Mortal
Favor: 1,650
Especialidade: Revive Aliados
Passiva Tribal: Resistênte a Maldições
Retorno Espiritual
Devolve o espírito de um aliado ao campo, ressuscitando-o
Totem Amaldiçoado
Possui uma aura caótica ao redor do totem
Passiva Tribal: Resistênte a Maldições
Retorno Espiritual
Devolve o espírito de um aliado ao campo, ressuscitando-o
Totem Amaldiçoado
Possui uma aura caótica ao redor do totem
Death's Guide