Prophète mystique
Humanoïde
curse effect on self +% final [-50]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Mystic Prophet
SpectreN
Tagsbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Vie
200%
Energy Shield From Life
200%
Évasion
+25%
Ailment Threshold
200%
Résistance
0 0 0 75
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralDeathProphet
Metadata
AncestralDeathProphet
Niveau
68
Vie
12,867
Armure
28,790
Évasion
5,924
Bouclier d'énergie
12,254
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 448–672
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ABTTAncestralTotemFortify
Buff, Duration, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 1000 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]
EASAncestralReverseTime
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MPSDeathProphetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 264.1 à 396.2 Dégâts de chaos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [237]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	tele_in =
	"
		arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/DeathProphet/puff_in.ao );
		this.target_new_loc = arg1.GetLocation();
		Delay( 0.1, { PlayBeam( AncestralDeathProphetWarpBeam, this.target_old_loc, this.target_new_loc ); } );
	"

	tele_out =
	"
		arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/DeathProphet/puff_out.ao );
		this.target_old_loc = arg1.GetLocation();
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/ambush/teleport_in.ao"
	preload_animated_object = "Metadata/Effects/Spells/ambush/teleport_out.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralDeathProphet"] = {
    name = "Mystic Prophet",
    life = 2,
    energyShield = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 75,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSDeathProphetProjectile",
        "ABTTAncestralTotemFortify",
        "EASAncestralReverseTime",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDeathProphetProjectile"] = {
    name = "MPSDeathProphetProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 237, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTAncestralTotemFortify"] = {
    name = "ABTTAncestralTotemFortify",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralReverseTime"] = {
    name = "EASAncestralReverseTime",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
curse effect on self +% final [-50]
IdAncestralTrialMonsterCurseEffectHinekora
FamilyAncestralTrialMonster
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • Mystic Prophet
    Humanoïde
    curse effect on self +% final [-50]
    SpectreY
    Tagsbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
    Packs
  • Death's Guide, Mystic Prophet, Hinekora's Horn
  • Tawhanuku, Mystic Prophet, Hinekora's Horn
  • Vie
    200%
    Energy Shield From Life
    200%
    Évasion
    +25%
    Ailment Threshold
    200%
    Résistance
    0 0 0 75
    Damage
    113%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    AncestralDeathProphetStandalone
    Metadata
    AncestralDeathProphetStandalone
    Niveau
    68
    Vie
    12,867
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    12,254
    Damage
    422
    Dégâts des sorts
    422
    Précision
    290
    Attack Time
    1.5
    Expérience
    15,383
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 338–507
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ABTTAncestralTotemFortify
    Buff, Duration, Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 1000 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-90]
    EASAncestralReverseTime
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    MPSDeathProphetProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 264.1 à 396.2 Dégâts de chaos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [237]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralDeathProphetStandalone"] = {
        name = "Mystic Prophet",
        life = 2,
        energyShield = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSDeathProphetProjectile",
            "ABTTAncestralTotemFortify",
            "EASAncestralReverseTime",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDeathProphetProjectile"] = {
        name = "MPSDeathProphetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 237, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTAncestralTotemFortify"] = {
        name = "ABTTAncestralTotemFortify",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAncestralReverseTime"] = {
        name = "EASAncestralReverseTime",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    curse effect on self +% final [-50]
    IdAncestralTrialMonsterCurseEffectHinekora
    FamilyAncestralTrialMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse effect on self +% final Min: -50 Max: -50 Global
  • Prophète mystique
    Faveur: 1,000
    Spécialité : Donne une Seconde Vie aux Totems ancestraux

    Passif tribal : Résistant aux Malédictions

    Fortification totémique
    Améliore un totem allié, lui permettant de revenir à la vie avec toute sa vie après sa destruction

    {Rappel prophétique}
    Rappelle un ennemi à l'endroit où il se trouvait 4 secondes auparavant
    Mystic Prophet
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.