Void Jaguar
Eldritch
stance movement speed +% final [100]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder2Spectre |
Tags | beast, cleaving_weapon, cold_affinity, eldritch, eldritch_perfection_monster, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Packs |
Life
143%
Armour
+25%
Evasion
+50%
Ailment Threshold
143%
Resistance
0 75 0 0
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
80%
Type
AtlasInvadersBlackStarFodder2
Metadata
BlackStarFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
35,988
Evasion
7,109
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAtlasInvadersBlackStarFodder2Leap
Spell, Movement
Cast Time: 1.266 sec
Cooldown Time: 5 sec
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
GAAtlasInvadersBlackStarFodder2LeapImpact
Triggerable, Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.5 sec
Deals 60% more Attack Damage
Deals 45.25% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 45.25% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]
EGAtlasInvadersBlackStarFodder1Howl
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 8 sec
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk );" on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder2"] = { name = "Void Jaguar", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAAtlasInvadersBlackStarFodder2LeapImpact", "EGAtlasInvadersBlackStarFodder1Howl", "DTTAtlasInvadersBlackStarFodder2Leap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersBlackStarFodder2LeapImpact"] = { name = "GAAtlasInvadersBlackStarFodder2LeapImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 1.6, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 1.6, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 1.6, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAtlasInvadersBlackStarFodder1Howl"] = { name = "EGAtlasInvadersBlackStarFodder1Howl", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersBlackStarFodder2Leap"] = { name = "DTTAtlasInvadersBlackStarFodder2Leap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.266, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceAtlasInvadersBlackStarFodder2Charge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Void Jaguar
Eldritch
stance movement speed +% final [100]
Spectre | Y |
---|---|
Tags | beast, cleaving_weapon, cold_affinity, eldritch, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Life
143%
Armour
+25%
Evasion
+50%
Ailment Threshold
143%
Resistance
0 75 0 0
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
80%
Type
AtlasInvadersBlackStarFodder2
Metadata
BlackStarFodder2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
35,988
Evasion
7,109
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAtlasInvadersBlackStarFodder2Leap
Spell, Movement
Cast Time: 1.266 sec
Cooldown Time: 5 sec
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
GAAtlasInvadersBlackStarFodder2LeapImpact
Triggerable, Attack
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.5 sec
Deals 60% more Attack Damage
Deals 45.25% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 45.25% more Damage
50% of Physical Damage Converted to Cold Damage
is area damage [1]
EGAtlasInvadersBlackStarFodder1Howl
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 8 sec
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk );" on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_2_body.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder2Spectre"] = { name = "Void Jaguar", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAAtlasInvadersBlackStarFodder2LeapImpact", "EGAtlasInvadersBlackStarFodder1Howl", "DTTAtlasInvadersBlackStarFodder2Leap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersBlackStarFodder2LeapImpact"] = { name = "GAAtlasInvadersBlackStarFodder2LeapImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 1.6, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 1.6, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 1.6, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAtlasInvadersBlackStarFodder1Howl"] = { name = "EGAtlasInvadersBlackStarFodder1Howl", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersBlackStarFodder2Leap"] = { name = "DTTAtlasInvadersBlackStarFodder2Leap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.266, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceAtlasInvadersBlackStarFodder2Charge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |