Fenumal Virulent Arachnid
Beast
% increased Rarity of Items Dropped
monster no map drops [1]
monster no map drops [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Packs |
Life
600%
Ailment Threshold
600%
Resistance
0 0 30 30
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experience
150%
Model Size
60%
Type
SpiderPlagueBestiaryMinion
Metadata
SpiderPlagueBestiaryMinion2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
290
Attack Time
1.95
Experience
15,383
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 269–403
Critical Strike Chance: 5%
Attack Time: 1.95 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryMinion2"] = { name = "Fenumal Virulent Arachnid", life = 6, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 0.9, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
% increased Rarity of Items Dropped
monster no map drops [1]
Id | MonsterBestiaryDropModifiers |
---|---|
Family | LeagueMonsterDropModifiers |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Fenumal Virulent Arachnid
Beast
skill visual scale +% [-50]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, hidden_monster, insect_blood, is_unarmed, physical_affinity, spider |
Life
720%
Ailment Threshold
720%
Resistance
0 0 30 30
Damage
108%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experience
180%
Model Size
30%
Type
SpiderPlagueBestiaryMinion2
Metadata
SpiderPlagueBestiaryExplode
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
46,320
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
403
Spell Damage
403
Accuracy
290
Attack Time
1.95
Experience
18,459
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiarySpiderPlagueWebMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortar
Cast Time: 1 sec
Like monster mortar skill, but leaves a ground effect on impact.
Deals 203.5 to 305.2 Physical Damage
Base duration is 5 seconds
Base secondary duration is 5 seconds
Fires Projectiles in a circle
8% reduced Movement Speed
active skill area of effect radius +% final [-60]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile distance override [30]
projectile spread radius [10]
Base duration is 5 seconds
Base secondary duration is 5 seconds
Fires Projectiles in a circle
8% reduced Movement Speed
active skill area of effect radius +% final [-60]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile distance override [30]
projectile spread radius [10]
WalkEmergeBestiaryHellion
walk emerge distance [450]
BestiarySpiderExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 182.7 to 243.7 Chaos Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Animated { animated_object = "Metadata/Monsters/LeagueBestiary/Arachnids/SpiderPlagueBestiary.ao" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Transitionable { } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } StateMachine { on_timer_phasein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );" on_timer_effect_fade_remove = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( phasein, 0.1 ); StartStateTimer( effect_fade_remove, 2.1 );" } Transitionable { create_untransitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/stampede_fx.epk );" on_transition = "PlayEffect( ChaosExplode ); HideAllMeshSegments(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/fade_in_stampede.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/fade_out_stampede.epk );" create_transitioned = "DisableRendering();" } Render { hide_mini_life_bar = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryExplode"] = { name = "Fenumal Virulent Arachnid", life = 7.2, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1.08, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "BestiarySpiderPlagueWebMortar", "BestiarySpiderExplosion", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlagueWebMortar"] = { name = "Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, 5000, -8, 5000, 30, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderExplosion"] = { name = "BestiarySpiderExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
skill visual scale +% [-50]
Id | SkillVisualScaleMonster1 |
---|---|
Family | SkillVisualScale |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |