SpectreY
AreaThe Lunaris Temple Level 1, The Lunaris Temple Level 2, The Eternal Laboratory, Moon Temple Map
Tagsbludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Packs
  • The Lunaris Temple Level 1, The Lunaris Temple Level 2: Lunar Devotee, Lunaris Zealot, Moontouched Zealot, Lunaris Zealot
  • The Eternal Laboratory: Lunar Devotee, Lunaris Zealot
  • Lunaris Zealot, Moontouched Zealot, Lunar Devotee
  • Life
    180%
    Evasion
    +15%
    Ailment Threshold
    180%
    Resistance
    0 30 0 30
    Damage
    121%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    115%
    Type
    Cannibal2Champion
    Metadata
    CannibalLunarisChampion
    Level
    71
    Life
    15,808
    Armour
    36,473
    Evasion
    5,260
    Energy Shield
    0
    Damage
    541
    Spell Damage
    541
    Accuracy
    0
    Attack Time
    1.995
    Experience
    19,708
    Ailment Threshold
    15,808
    Chill
    50
    Shock
    50
    Brittle
    283
    Scorch
    50
    Sap
    138
    CannibalIcestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Cooldown Time: 6 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 263.9 to 395.9 Cold Damage
    Base duration is 3 seconds
    One impact every 0.12 seconds
    Base radius is 1 metre
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    MonsterCannibalLunarisProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 595 to 892.5 Cold Damage
    100% increased Projectile Speed
    base is projectile [1]
    monster projectile variation [16]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisChampion"] = {
        name = "Lunar Devotee",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "CannibalIcestorm",
            "MonsterCannibalLunarisProjectile",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterCannibalLunarisProjectile"] = {
        name = "MonsterCannibalLunarisProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16, 100, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
    Lunar Devotee
    Humanoid
    SpectreY
    AreaThe Twilight Temple
    Tagsbludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
    Packs
  • The Twilight Temple: Lunaris Zealot, Moontouched Zealot, Lunar Devotee
  • Life
    180%
    Evasion
    +15%
    Ailment Threshold
    180%
    Resistance
    0 30 0 30
    Damage
    121%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    115%
    Type
    Cannibal2Champion
    Metadata
    CannibalLunarisChampionSchism
    Level
    71
    Life
    15,808
    Armour
    36,473
    Evasion
    5,260
    Energy Shield
    0
    Damage
    541
    Spell Damage
    541
    Accuracy
    0
    Attack Time
    1.995
    Experience
    19,708
    Ailment Threshold
    15,808
    Chill
    50
    Shock
    50
    Brittle
    283
    Scorch
    50
    Sap
    138
    CannibalIcestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Cooldown Time: 6 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 263.9 to 395.9 Cold Damage
    Base duration is 3 seconds
    One impact every 0.12 seconds
    Base radius is 1 metre
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    MonsterCannibalLunarisProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 595 to 892.5 Cold Damage
    100% increased Projectile Speed
    base is projectile [1]
    monster projectile variation [16]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisChampionSchism"] = {
        name = "Lunar Devotee",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "CannibalIcestorm",
            "MonsterCannibalLunarisProjectile",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterCannibalLunarisProjectile"] = {
        name = "MonsterCannibalLunarisProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16, 100, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
    Lunar Devotee
    Humanoid
    SpectreY
    AreaThe Harbour Bridge
    Tagsbludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
    Packs
  • The Harbour Bridge: Lunar Devotee, Lunaris Zealot, Moontouched Zealot
  • Life
    180%
    Evasion
    +15%
    Ailment Threshold
    180%
    Resistance
    0 30 0 30
    Damage
    121%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    115%
    Type
    Cannibal2Champion
    Metadata
    CannibalLunarisChampionNewTeam
    Level
    60
    Life
    6,656
    Armour
    15,178
    Evasion
    3,556
    Energy Shield
    0
    Damage
    301
    Spell Damage
    301
    Accuracy
    0
    Attack Time
    1.995
    Experience
    14,877
    Ailment Threshold
    6,656
    Chill
    21
    Shock
    21
    Brittle
    119
    Scorch
    21
    Sap
    58
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 240–361
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CannibalIcestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Cooldown Time: 6 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 184.6 to 276.9 Cold Damage
    Base duration is 3 seconds
    One impact every 0.12 seconds
    Base radius is 1 metre
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Positioned 
    { 
    	team = 127
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisChampionNewTeam"] = {
        name = "Lunar Devotee",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "CannibalIcestorm",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
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