Nameless Stalker
Beast
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre |
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Packs |
Life
143%
Armour
+25%
Evasion
+25%
Ailment Threshold
143%
Resistance
0 75 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDweller
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
35,988
Evasion
5,924
Energy Shield
0
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.005
Experience
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 7.5 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDweller"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Nameless Stalker
Beast
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre |
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Packs |
Life
143%
Armour
+25%
Evasion
+25%
Ailment Threshold
143%
Resistance
0 75 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDwellerStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
35,988
Evasion
5,924
Energy Shield
0
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.005
Experience
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 7.5 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerStandalone_"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Nameless Stalker
Beast
Spectre | Y |
---|---|
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Life
143%
Armour
+25%
Evasion
+25%
Ailment Threshold
143%
Resistance
0 75 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDwellerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
35,988
Evasion
5,924
Energy Shield
0
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.005
Experience
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 7.5 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Nameless Stalker
Beast
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Life
228%
Armour
+25%
Evasion
+25%
Ailment Threshold
228%
Resistance
0 75 0 0
Damage
228%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experience
175%
Model Size
100%
Type
CaveDwellerAzmeriBestiary
Metadata
CaveDwellerBestiary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,668
Armour
35,988
Evasion
5,924
Energy Shield
0
Damage
852
Spell Damage
852
Accuracy
290
Attack Time
1.005
Experience
17,946
Ailment Threshold
14,668
Chill
46
Shock
46
Brittle
262
Scorch
46
Sap
128
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 681–1022
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 7.5 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 681–1022
Critical Strike Chance: 5%
Attack Time: 1.005 sec
EASHarvestEmerge
Spell
Cast Time: 1 sec
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerBestiary"] = { name = "Nameless Stalker", life = 2.28, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.28, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }