Acechador sin nombre
Bestia
Nameless Stalker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre |
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, Lanzador de hechizos, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Packs |
Vida
143%
Armadura
+25%
Evasión
+25%
Ailment Threshold
143%
Resistencia
0 75 0 0
Damage
143%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDweller
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,200
Armadura
35,988
Evasión
5,924
Escudo de energía
0
Damage
534
Daño de hechizos
534
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7.5 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDweller"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Acechador sin nombre
Bestia
Nameless Stalker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre |
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, Lanzador de hechizos, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Packs |
Vida
143%
Armadura
+25%
Evasión
+25%
Ailment Threshold
143%
Resistencia
0 75 0 0
Damage
143%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDwellerStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,200
Armadura
35,988
Evasión
5,924
Escudo de energía
0
Damage
534
Daño de hechizos
534
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7.5 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerStandalone_"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Acechador sin nombre
Bestia
Nameless Stalker
Spectre | Y |
---|---|
Tags | animal_claw_weapon, azmeri_nameless_monster, beast, Lanzador de hechizos, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Vida
143%
Armadura
+25%
Evasión
+25%
Ailment Threshold
143%
Resistencia
0 75 0 0
Damage
143%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
CaveDwellerAzmeri
Metadata
CaveDwellerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,200
Armadura
35,988
Evasión
5,924
Escudo de energía
0
Damage
534
Daño de hechizos
534
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7.5 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 427–641
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerSpectre"] = { name = "Nameless Stalker", life = 1.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Acechador sin nombre
Bestia
Nameless Stalker
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Vida
228%
Armadura
+25%
Evasión
+25%
Ailment Threshold
228%
Resistencia
0 75 0 0
Damage
228%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
2 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
175%
Model Size
100%
Type
CaveDwellerAzmeriBestiary
Metadata
CaveDwellerBestiary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
14,668
Armadura
35,988
Evasión
5,924
Escudo de energía
0
Damage
852
Daño de hechizos
852
Precisión
290
Attack Time
1.005
Experiencia
17,946
Ailment Threshold
14,668
Chill
46
Shock
46
Brittle
262
Scorch
46
Sap
128
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 681–1022
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriCaveDwellerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7.5 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
leap slam minimum distance [20]
spell maximum action distance +% [-60]
walk emerge extra distance [-4]
GAAzmeriCaveDwellerDash
Triggerable, Attack
Base Damage: 681–1022
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
EASHarvestEmerge
Spell
Tiempo de lanzamiento: 1 seg
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CaveDwellerBestiary"] = { name = "Nameless Stalker", life = 2.28, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.28, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAAzmeriCaveDwellerDash", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "DTTAzmeriCaveDwellerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriCaveDwellerDash"] = { name = "GAAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAzmeriCaveDwellerDash"] = { name = "DTTAzmeriCaveDwellerDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.