Fungal Reaver
Beast
Area: The Viridian Wildwood
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
Area | The Viridian Wildwood |
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
Life
297%
Armour
+75%
Ailment Threshold
297%
Resistance
0 0 30 30
Damage
243%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,107
Armour
50,383
Evasion
4,739
Energy Shield
0
Damage
908
Spell Damage
908
Accuracy
290
Attack Time
1.5
Experience
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Critical Strike Chance: 5%
Cast Time: 2.2 sec
Cooldown Time: 10 sec
Deals 258.4 to 387.6 Physical Damage
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "aggroed;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_aggroed_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" on_state_aggroed_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk, 1.0 ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); } ); " create_state_aggroed_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );" on_state_aggroed_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk ); " create_state_aggroed_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" } Life { on_death = " DisableHighlighting(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk ); " on_spawned_dead = "DisableHighlighting();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fungal Reaver
Beast
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
Life
297%
Armour
+75%
Ailment Threshold
297%
Resistance
0 0 30 30
Damage
243%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,107
Armour
50,383
Evasion
4,739
Energy Shield
0
Damage
908
Spell Damage
908
Accuracy
290
Attack Time
1.5
Experience
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Critical Strike Chance: 5%
Cast Time: 2.2 sec
Cooldown Time: 10 sec
Deals 258.4 to 387.6 Physical Damage
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Standalone"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fungal Reaver
Beast
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Life
297%
Armour
+75%
Ailment Threshold
297%
Resistance
0 0 30 30
Damage
243%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,107
Armour
50,383
Evasion
4,739
Energy Shield
0
Damage
908
Spell Damage
908
Accuracy
290
Attack Time
1.5
Experience
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 726–1089
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Critical Strike Chance: 5%
Cast Time: 2.2 sec
Cooldown Time: 10 sec
Deals 258.4 to 387.6 Physical Damage
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Always Poison on Hit
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }