Desgarrador fúngico
Bestia
Área: El bosque viridino
Fungal Reaver
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
Area | El bosque viridino |
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
Vida
297%
Armadura
+75%
Ailment Threshold
297%
Resistencia
0 0 30 30
Damage
243%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,107
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
908
Daño de hechizos
908
Precisión
290
Attack Time
1.5
Experiencia
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.2 seg
Tiempo de recarga: 10 seg
Inflige de 258.4 a 387.6 de daño físico
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "aggroed;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_aggroed_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" on_state_aggroed_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk, 1.0 ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); } ); " create_state_aggroed_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );" on_state_aggroed_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk ); " create_state_aggroed_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" } Life { on_death = " DisableHighlighting(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk ); " on_spawned_dead = "DisableHighlighting();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Desgarrador fúngico
Bestia
Fungal Reaver
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
Vida
297%
Armadura
+75%
Ailment Threshold
297%
Resistencia
0 0 30 30
Damage
243%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,107
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
908
Daño de hechizos
908
Precisión
290
Attack Time
1.5
Experiencia
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.2 seg
Tiempo de recarga: 10 seg
Inflige de 258.4 a 387.6 de daño físico
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Standalone"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Desgarrador fúngico
Bestia
Fungal Reaver
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Vida
297%
Armadura
+75%
Ailment Threshold
297%
Resistencia
0 0 30 30
Damage
243%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
180%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy04Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,107
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
908
Daño de hechizos
908
Precisión
290
Attack Time
1.5
Experiencia
18,459
Ailment Threshold
19,107
Chill
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 726–1089
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.2 seg
Tiempo de recarga: 10 seg
Inflige de 258.4 a 387.6 de daño físico
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Siempre envenena con cada golpe
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }