곰팡이 강탈자
야수
Fungal Reaver
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre
Area취록의 야생림
Tagsbeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
Packs
  • 취록의 야생림: 곰팡이 강탈자, 감염된 시체
  • 취록의 야생림: 곰팡이 강탈자
  • 생명력
    297%
    방어도
    +75%
    Ailment Threshold
    297%
    저항
    0 0 30 30
    Damage
    243%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    180%
    Model Size
    150%
    Type
    RootedGuy4
    Metadata
    RootedGuy04
    레벨
    68
    생명력
    19,107
    방어도
    50,383
    회피
    4,739
    에너지 보호막
    0
    Damage
    908
    주문 피해
    908
    정확도
    290
    Attack Time
    1.5
    경험치
    18,459
    Ailment Threshold
    19,107
    Chill
    60
    Shock
    60
    Brittle
    342
    Scorch
    60
    Sap
    167
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    명중 시 적을 밀어냄
    밀어내기 거리 100% 증가
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriOrbProjectile
    Spell
    치명타 확률: 5%
    시전 속도: 2.2 초
    재사용 대기시간: 10 초
    258.4~387.6 물리 피해
    명중 시 항상 중독 유발
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "aggroed;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_aggroed_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );"
    
    	on_state_aggroed_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk, 1.0 );
    		Delay( 1.0,
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );
    		} );
    	"
    
    	create_state_aggroed_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );"
    
    	on_state_aggroed_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk );
    	"
    
    	create_state_aggroed_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		DisableHighlighting();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk );
    	"
    
    	on_spawned_dead = "DisableHighlighting();"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04"] = {
        name = "Fungal Reaver",
        life = 2.97,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 2.43,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt",
            "AzmeriOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriOrbProjectile"] = {
        name = "AzmeriOrbProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    곰팡이 강탈자
    야수
    Fungal Reaver
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre
    Tagsbeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
    Packs
  • 곰팡이 강탈자, 나무인간 덩굴의 대가
  • 곰팡이 강탈자
  • 생명력
    297%
    방어도
    +75%
    Ailment Threshold
    297%
    저항
    0 0 30 30
    Damage
    243%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    180%
    Model Size
    150%
    Type
    RootedGuy4
    Metadata
    RootedGuy04Standalone
    레벨
    68
    생명력
    19,107
    방어도
    50,383
    회피
    4,739
    에너지 보호막
    0
    Damage
    908
    주문 피해
    908
    정확도
    290
    Attack Time
    1.5
    경험치
    18,459
    Ailment Threshold
    19,107
    Chill
    60
    Shock
    60
    Brittle
    342
    Scorch
    60
    Sap
    167
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    명중 시 적을 밀어냄
    밀어내기 거리 100% 증가
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriOrbProjectile
    Spell
    치명타 확률: 5%
    시전 속도: 2.2 초
    재사용 대기시간: 10 초
    258.4~387.6 물리 피해
    명중 시 항상 중독 유발
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Standalone"] = {
        name = "Fungal Reaver",
        life = 2.97,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 2.43,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt",
            "AzmeriOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriOrbProjectile"] = {
        name = "AzmeriOrbProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    곰팡이 강탈자
    야수
    Fungal Reaver
    SpectreY
    Tagsbeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
    생명력
    297%
    방어도
    +75%
    Ailment Threshold
    297%
    저항
    0 0 30 30
    Damage
    243%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    180%
    Model Size
    150%
    Type
    RootedGuy4
    Metadata
    RootedGuy04Spectre
    레벨
    68
    생명력
    19,107
    방어도
    50,383
    회피
    4,739
    에너지 보호막
    0
    Damage
    908
    주문 피해
    908
    정확도
    290
    Attack Time
    1.5
    경험치
    18,459
    Ailment Threshold
    19,107
    Chill
    60
    Shock
    60
    Brittle
    342
    Scorch
    60
    Sap
    167
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 726–1089
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    명중 시 적을 밀어냄
    밀어내기 거리 100% 증가
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriOrbProjectile
    Spell
    치명타 확률: 5%
    시전 속도: 2.2 초
    재사용 대기시간: 10 초
    258.4~387.6 물리 피해
    명중 시 항상 중독 유발
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre"] = {
        name = "Fungal Reaver",
        life = 2.97,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 2.43,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt",
            "AzmeriOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriOrbProjectile"] = {
        name = "AzmeriOrbProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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