감염된 시체
언데드
Infested Corpse
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/FungusZombieSpectre
Area취록의 야생림
Tagsnot_dex, not_int, red_blood, undead, very_slow_movement, zombie
Packs
  • 취록의 야생림: 감염된 시체
  • 취록의 야생림: 곰팡이 강탈자, 감염된 시체
  • 생명력
    221%
    방어도
    +50%
    Ailment Threshold
    221%
    저항
    0 30 0 30
    Damage
    156%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±30%
    경험치
    130%
    Model Size
    100%
    Type
    AzmeriFungusZombie
    Metadata
    FungusZombie
    레벨
    68
    생명력
    14,218
    방어도
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    583
    주문 피해
    583
    정확도
    290
    Attack Time
    1.65
    경험치
    13,332
    Ailment Threshold
    14,218
    Chill
    45
    Shock
    45
    Brittle
    254
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 408–758
    치명타 확률: 5%
    Attack Time: 1.65 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAzmeriFungusZombieDeathExplosion
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    754.3~1131 카오스 피해
    is area damage [1]
    CGEAzmeriFungusZombieDeathExplosion
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 251.7의 기본 카오스 피해를 줌
    기본 지속시간 5
    active skill area of effect radius +% final [-20]
    ground caustic art variation [19]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FungusZombie"] = {
        name = "Infested Corpse",
        life = 2.21,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.56,
        damageSpread = 0.3,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEAzmeriFungusZombieDeathExplosion",
            "GSAzmeriFungusZombieDeathExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriFungusZombieDeathExplosion"] = {
        name = "CGEAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1.3500000238419, 19, -20, 5000, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAzmeriFungusZombieDeathExplosion"] = {
        name = "GSAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    감염된 시신
    언데드
    Infested Corpse
    SpectreY
    Tagsnot_dex, not_int, red_blood, undead, very_slow_movement, zombie
    Packs
  • 감염된 시신
  • 생명력
    221%
    방어도
    +50%
    Ailment Threshold
    221%
    저항
    0 30 0 30
    Damage
    156%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±30%
    경험치
    130%
    Model Size
    100%
    Type
    AzmeriFungusZombie
    Metadata
    FungusZombieStandalone
    레벨
    68
    생명력
    14,218
    방어도
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    583
    주문 피해
    583
    정확도
    290
    Attack Time
    1.65
    경험치
    13,332
    Ailment Threshold
    14,218
    Chill
    45
    Shock
    45
    Brittle
    254
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 408–758
    치명타 확률: 5%
    Attack Time: 1.65 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAzmeriFungusZombieDeathExplosion
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    754.3~1131 카오스 피해
    is area damage [1]
    CGEAzmeriFungusZombieDeathExplosion
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 251.7의 기본 카오스 피해를 줌
    기본 지속시간 5
    active skill area of effect radius +% final [-20]
    ground caustic art variation [19]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FungusZombieStandalone"] = {
        name = "Infested Corpse",
        life = 2.21,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.56,
        damageSpread = 0.3,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEAzmeriFungusZombieDeathExplosion",
            "GSAzmeriFungusZombieDeathExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriFungusZombieDeathExplosion"] = {
        name = "CGEAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1.3500000238419, 19, -20, 5000, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAzmeriFungusZombieDeathExplosion"] = {
        name = "GSAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    감염된 시체
    언데드
    Infested Corpse
    SpectreY
    Tagsnot_dex, not_int, red_blood, undead, very_slow_movement, zombie
    생명력
    221%
    방어도
    +50%
    Ailment Threshold
    221%
    저항
    0 30 0 30
    Damage
    156%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±30%
    경험치
    130%
    Model Size
    100%
    Type
    AzmeriFungusZombie
    Metadata
    FungusZombieSpectre
    레벨
    68
    생명력
    14,218
    방어도
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    583
    주문 피해
    583
    정확도
    290
    Attack Time
    1.65
    경험치
    13,332
    Ailment Threshold
    14,218
    Chill
    45
    Shock
    45
    Brittle
    254
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 408–758
    치명타 확률: 5%
    Attack Time: 1.65 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAzmeriFungusZombieDeathExplosion
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    754.3~1131 카오스 피해
    is area damage [1]
    CGEAzmeriFungusZombieDeathExplosion
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 251.7의 기본 카오스 피해를 줌
    기본 지속시간 5
    active skill area of effect radius +% final [-20]
    ground caustic art variation [19]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FungusZombieSpectre"] = {
        name = "Infested Corpse",
        life = 2.21,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.56,
        damageSpread = 0.3,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEAzmeriFungusZombieDeathExplosion",
            "GSAzmeriFungusZombieDeathExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriFungusZombieDeathExplosion"] = {
        name = "CGEAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1.3500000238419, 19, -20, 5000, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAzmeriFungusZombieDeathExplosion"] = {
        name = "GSAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    감염된 시신
    언데드
    Infested Corpse
    SpectreN
    Tagsblight_monster, red_blood, undead, very_slow_movement, zombie
    생명력
    221%
    Ailment Threshold
    221%
    저항
    0 30 0 30
    Damage
    156%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±30%
    경험치
    130%
    Model Size
    100%
    Type
    KalguurFungusZombie
    Metadata
    PetrifiedWoodFungusZombie_
    레벨
    68
    생명력
    14,218
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    0
    Damage
    583
    주문 피해
    583
    정확도
    290
    Attack Time
    1.65
    경험치
    13,332
    Ailment Threshold
    14,218
    Chill
    45
    Shock
    45
    Brittle
    254
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 408–758
    치명타 확률: 5%
    Attack Time: 1.65 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAzmeriFungusZombieDeathExplosion
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    754.3~1131 카오스 피해
    is area damage [1]
    CGEAzmeriFungusZombieDeathExplosion
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 251.7의 기본 카오스 피해를 줌
    기본 지속시간 5
    active skill area of effect radius +% final [-20]
    ground caustic art variation [19]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueKalguur/PetrifiedWood/PetrifiedWoodFungusZombie_"] = {
        name = "Infested Corpse",
        life = 2.21,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.56,
        damageSpread = 0.3,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEAzmeriFungusZombieDeathExplosion",
            "GSAzmeriFungusZombieDeathExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriFungusZombieDeathExplosion"] = {
        name = "CGEAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1.3500000238419, 19, -20, 5000, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAzmeriFungusZombieDeathExplosion"] = {
        name = "GSAzmeriFungusZombieDeathExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }