真菌收割者
野兽
区域: 维里迪安荒林
Fungal Reaver
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
地区 | 维里迪安荒林 |
标签 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
生命
297%
护甲
+75%
异常状态临界值
297%
抗性
0 0 30 30
伤害
243%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 16
攻击间隔
1.5 秒
伤害分布
±20%
经验值
180%
Model Size
150%
类型
RootedGuy4
Metadata
RootedGuy04
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,107
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
908
法术伤害
908
命中
290
攻击间隔
1.5
经验值
18,459
异常状态临界值
19,107
冰缓
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
击中时击退敌人
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法术
暴击几率: 5%
施放间隔: 2.2 秒
冷却时间: 10 秒
造成 258.4 - 387.6 物理伤害
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "aggroed;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_aggroed_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" on_state_aggroed_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk, 1.0 ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); } ); " create_state_aggroed_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );" on_state_aggroed_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk ); " create_state_aggroed_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" } Life { on_death = " DisableHighlighting(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk ); " on_spawned_dead = "DisableHighlighting();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
真菌收割者
野兽
Fungal Reaver
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
标签 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
生命
297%
护甲
+75%
异常状态临界值
297%
抗性
0 0 30 30
伤害
243%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 16
攻击间隔
1.5 秒
伤害分布
±20%
经验值
180%
Model Size
150%
类型
RootedGuy4
Metadata
RootedGuy04Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,107
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
908
法术伤害
908
命中
290
攻击间隔
1.5
经验值
18,459
异常状态临界值
19,107
冰缓
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
击中时击退敌人
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法术
暴击几率: 5%
施放间隔: 2.2 秒
冷却时间: 10 秒
造成 258.4 - 387.6 物理伤害
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Standalone"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
真菌收割者
野兽
Fungal Reaver
幽魂 | Y |
---|---|
标签 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
生命
297%
护甲
+75%
异常状态临界值
297%
抗性
0 0 30 30
伤害
243%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 16
攻击间隔
1.5 秒
伤害分布
±20%
经验值
180%
Model Size
150%
类型
RootedGuy4
Metadata
RootedGuy04Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,107
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
908
法术伤害
908
命中
290
攻击间隔
1.5
经验值
18,459
异常状态临界值
19,107
冰缓
60
Shock
60
Brittle
342
Scorch
60
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 726–1089
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
击中时击退敌人
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法术
暴击几率: 5%
施放间隔: 2.2 秒
冷却时间: 10 秒
造成 258.4 - 387.6 物理伤害
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
击中时必定使敌人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }