真菌掠奪者
野獸
地區: 翠綠荒林
Fungal Reaver
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
地區 | 翠綠荒林 |
標籤 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
生命
297%
護甲
+75%
異常狀態臨界值
297%
抗性
0
0
30
30
傷害
243%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
180%
Model Size
150%
類型
RootedGuy4
Metadata
RootedGuy04
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,107
護甲
28,790
閃避
4,739
能量護盾
0
傷害
908
法術傷害
908
命中
0
攻擊間隔
1.5
經驗值
18,459
異常狀態臨界值
19,107
冰緩
60
感電
60
易碎
342
焦灼
60
殘喘
167
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法術
暴擊率: 5%
施放時間: 2.2 秒
冷卻時間: 10 秒
造成 258.4 至 387.6 物理傷害
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "aggroed;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_aggroed_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" on_state_aggroed_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk, 1.0 ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); } ); " create_state_aggroed_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk );" on_state_aggroed_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk ); " create_state_aggroed_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk );" } Life { on_death = " DisableHighlighting(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk ); " on_spawned_dead = "DisableHighlighting();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
真菌掠奪者
野獸
Fungal Reaver
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre |
標籤 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Packs |
生命
297%
護甲
+75%
異常狀態臨界值
297%
抗性
0
0
30
30
傷害
243%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
180%
Model Size
150%
類型
RootedGuy4
Metadata
RootedGuy04Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,107
護甲
28,790
閃避
4,739
能量護盾
0
傷害
908
法術傷害
908
命中
0
攻擊間隔
1.5
經驗值
18,459
異常狀態臨界值
19,107
冰緩
60
感電
60
易碎
342
焦灼
60
殘喘
167
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法術
暴擊率: 5%
施放時間: 2.2 秒
冷卻時間: 10 秒
造成 258.4 至 387.6 物理傷害
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Standalone"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
真菌掠奪者
野獸
Fungal Reaver
幽魂 | Y |
---|---|
標籤 | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
生命
297%
護甲
+75%
異常狀態臨界值
297%
抗性
0
0
30
30
傷害
243%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
180%
Model Size
150%
類型
RootedGuy4
Metadata
RootedGuy04Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,107
護甲
28,790
閃避
4,739
能量護盾
0
傷害
908
法術傷害
908
命中
0
攻擊間隔
1.5
經驗值
18,459
異常狀態臨界值
19,107
冰緩
60
感電
60
易碎
342
焦灼
60
殘喘
167
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedWithDirectionalKnockbackAlt
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 726–1089
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriOrbProjectile
法術
暴擊率: 5%
施放時間: 2.2 秒
冷卻時間: 10 秒
造成 258.4 至 387.6 物理傷害
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_zero.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_in.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/RootedMonsters/emissive_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/RootedGuy04/epk/disintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/RootedMonsters/RootedGuy04Spectre"] = { name = "Fungal Reaver", life = 2.97, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 2.43, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedWithDirectionalKnockbackAlt", "AzmeriOrbProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackAlt"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriOrbProjectile"] = { name = "AzmeriOrbProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.