Defiled Extractor
Humanoiddisplay monster may inflict bleeding [1]
| Spectre | Y |
|---|---|
| Area | The Control Blocks, The Eternal Laboratory, Silo Map |
| Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Packs |
Life
110%
Evasion
+50%
Ailment Threshold
110%
Resistance
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlackguardTorturer
Metadata
BlackguardTorturerKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
72
Life
10,707
Armour
39,449
Evasion Rating
8,166
Damage
570
Spell Damage
570
Accuracy
678
Attack Time
1.5
Experience
11,170
Minion Life
2,242
Minion Damage
461
Ailment Threshold
10,707
Chill
34
Shock
34
Brittle
192
Scorch
34
Sap
94
Phys Convert Ele
260%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 456—683
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DeceleratingProjectileKitava
Spell, Projectile, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 50% less Attack Damage
base is projectile [1]
number of projectiles override [1]
BlackguardTorturerSawblades
Triggerable, Attack
Base Damage: 456—683
Critical Strike Chance: 5%
Attack Damage: 35%
Attack Time: 1.5 sec
Deals 65% less Attack Damage
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
scale = 96
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitava"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Defiled Extractor",
life = 1.1,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
"DeceleratingProjectileKitava",
"BlackguardTorturerSawblades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileKitava"] = {
name = "DeceleratingProjectileKitava",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
},
levels = {
[1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BlackguardTorturerSawblades"] = {
name = "BlackguardTorturerSawblades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
display monster may inflict bleeding [1]
| Family | MonsterInflictsBleedingText |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Defiled Extractor
Humanoiddisplay monster may inflict bleeding [1]
| Spectre | Y |
|---|---|
| Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Packs |
Life
110%
Evasion
+50%
Ailment Threshold
110%
Resistance
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlackguardTorturer
Metadata
BlackguardTorturerKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,077
Armour
28,790
Evasion Rating
7,109
Damage
448
Spell Damage
448
Accuracy
580
Attack Time
1.5
Experience
10,255
Minion Life
1,535
Minion Damage
358
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359—538
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DeceleratingProjectileKitava
Spell, Projectile, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 50% less Attack Damage
base is projectile [1]
number of projectiles override [1]
BlackguardTorturerSawblades
Triggerable, Attack
Base Damage: 359—538
Critical Strike Chance: 5%
Attack Damage: 35%
Attack Time: 1.5 sec
Deals 65% less Attack Damage
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
scale = 96
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitavaHellscape"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Defiled Extractor",
life = 1.1,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
"DeceleratingProjectileKitava",
"BlackguardTorturerSawblades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileKitava"] = {
name = "DeceleratingProjectileKitava",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
},
levels = {
[1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BlackguardTorturerSawblades"] = {
name = "BlackguardTorturerSawblades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
display monster may inflict bleeding [1]
| Family | MonsterInflictsBleedingText |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.