Extractor profanado
Humanoide
display monster may inflict bleeding [1]
Defiled Extractor
Spectre | Y |
---|---|
Area | Los Bloques de Control, El Laboratorio Eterno, Mapa de Silo |
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Packs |
Vida
110%
Evasión
+50%
Ailment Threshold
110%
Resistencia
0 40 0 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlackguardTorturer
Metadata
BlackguardTorturerKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
74
Vida
13,278
Armaduras
46,127
Evasión
8,742
Escudo de energía
0
Damage
641
Daño de hechizos
641
Precisión
366
Attack Time
1.5
Experiencia
11,601
Ailment Threshold
13,278
Chill
42
Shock
42
Brittle
238
Scorch
42
Sap
116
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 513–769
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DeceleratingProjectileKitava
Spell, Projectile, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige un 50% menos de daño de ataque
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
BlackguardTorturerSawblades
Triggerable, Attack
Base Damage: 513–769
Probabilidad de golpe crítico: 5%
Daño de ataque: 35%
Attack Time: 1.5 seg
Inflige un 65% menos de daño de ataque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 96 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitava"] = { name = "Defiled Extractor", life = 1.1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "DeceleratingProjectileKitava", "BlackguardTorturerSawblades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileKitava"] = { name = "DeceleratingProjectileKitava", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardTorturerSawblades"] = { name = "BlackguardTorturerSawblades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
display monster may inflict bleeding [1]
Id | MonsterInflictsBleedingText |
---|---|
Family | MonsterInflictsBleedingText |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Extractor profanado
Humanoide
display monster may inflict bleeding [1]
Defiled Extractor
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Packs |
Vida
110%
Evasión
+50%
Ailment Threshold
110%
Resistencia
0 40 0 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlackguardTorturer
Metadata
BlackguardTorturerKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,077
Armaduras
28,790
Evasión
7,109
Escudo de energía
0
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 359–538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DeceleratingProjectileKitava
Spell, Projectile, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige un 50% menos de daño de ataque
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
BlackguardTorturerSawblades
Triggerable, Attack
Base Damage: 359–538
Probabilidad de golpe crítico: 5%
Daño de ataque: 35%
Attack Time: 1.5 seg
Inflige un 65% menos de daño de ataque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 96 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitavaHellscape"] = { name = "Defiled Extractor", life = 1.1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "DeceleratingProjectileKitava", "BlackguardTorturerSawblades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileKitava"] = { name = "DeceleratingProjectileKitava", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardTorturerSawblades"] = { name = "BlackguardTorturerSawblades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
display monster may inflict bleeding [1]
Id | MonsterInflictsBleedingText |
---|---|
Family | MonsterInflictsBleedingText |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.