Ejecutor cautivado
Humanoide
Enthralled Enforcer
Spectre | Y |
---|---|
Area | La plaza devastada, Los bloques de control, El laboratorio eterno |
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Packs |
Vida
115%
Armadura
+75%
Evasión
+30%
Ailment Threshold
115%
Resistencia
20 20 20 0
Damage
115%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 16
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
91%
Type
OriathBlackguard
Metadata
OriathBlackguardKitava1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,398
Armadura
50,383
Evasión
6,161
Escudo de energía
0
Damage
430
Daño de hechizos
430
Precisión
290
Attack Time
1.755
Experiencia
10,255
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 344–515
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathEnforcerSunderKitava
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Fisurar
Base Damage: 344–515
Probabilidad de golpe crítico: 5%
Daño de ataque: 60%
Attack Time: 1.755 seg
Tiempo de recarga: 6 seg
Golpea el suelo con una maza, un cetro, un hacha o un báculo y crea una ola de tierra quebrada que hace daño a los enemigos en un área frente a ti. Los enemigos golpeados por la ola liberan una onda circular y hacen daño a otros enemigos de su alrededor.
Inflige un 40% menos de daño de ataque
5% más Velocidad de Ataque
Las Ondas Sísmicas infligen 85% menos Daño
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
5% más Velocidad de Ataque
Las Ondas Sísmicas infligen 85% menos Daño
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1"] = { name = "Enthralled Enforcer", life = 1.15, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.755, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "OriathEnforcerSunderKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathEnforcerSunderKitava"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ejecutor cautivado
Humanoide
Enthralled Enforcer
Spectre | Y |
---|---|
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Packs |
Vida
115%
Armadura
+75%
Evasión
+30%
Ailment Threshold
115%
Resistencia
20 20 20 0
Damage
115%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 16
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
91%
Type
OriathBlackguard
Metadata
OriathBlackguardKitava1Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,398
Armadura
50,383
Evasión
6,161
Escudo de energía
0
Damage
430
Daño de hechizos
430
Precisión
290
Attack Time
1.755
Experiencia
10,255
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 344–515
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathEnforcerSunderKitava
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Fisurar
Base Damage: 344–515
Probabilidad de golpe crítico: 5%
Daño de ataque: 60%
Attack Time: 1.755 seg
Tiempo de recarga: 6 seg
Golpea el suelo con una maza, un cetro, un hacha o un báculo y crea una ola de tierra quebrada que hace daño a los enemigos en un área frente a ti. Los enemigos golpeados por la ola liberan una onda circular y hacen daño a otros enemigos de su alrededor.
Inflige un 40% menos de daño de ataque
5% más Velocidad de Ataque
Las Ondas Sísmicas infligen 85% menos Daño
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
5% más Velocidad de Ataque
Las Ondas Sísmicas infligen 85% menos Daño
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1Hellscape"] = { name = "Enthralled Enforcer", life = 1.15, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.755, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "OriathEnforcerSunderKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathEnforcerSunderKitava"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }