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嚴厲執行官
Enthralled Enforcer
幽魂Y
地區殘摧大廣場, 鎮壓地帶, 永恆實驗室, 不淨密室地圖
標籤cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Packs
  • 殘摧大廣場, 鎮壓地帶: 異教審判官, 嚴厲執行官, 墮落執行官
  • 永恆實驗室: 嚴厲執行官, 墮落執行官
  • 生命
    115%
    護甲值
    +75%
    閃避
    +30%
    異常狀態臨界值
    115%
    抗性
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    傷害
    115%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 16
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    91%
    類型
    OriathBlackguard
    Metadata
    OriathBlackguardKitava1
    等級
    80
    生命
    26,028
    護甲值
    128,522
    閃避值
    9,261
    傷害
    872
    法術傷害
    872
    命中
    924
    攻擊間隔
    1.755
    經驗值
    12,712
    召喚物生命
    5,089
    召喚物傷害
    727
    異常狀態臨界值
    26,028
    冰緩
    82
    感電
    82
    易碎
    466
    焦灼
    82
    殘喘
    227
    Phys Convert Ele
    300%
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 697—1046
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    OriathEnforcerSunderKitava
    攻擊, 範圍, 攻擊可重複, 近戰, Slam, 圖騰技能
    大地震擊
    基本傷害: 697—1046
    暴擊率: 5%
    攻擊傷害: 60%
    攻擊間隔: 1.755 秒
    冷卻時間: 6 秒
    使用你的錘、斧或長杖重擊地面,在你前方製造出一道破碎地面對敵人造成傷害。被破碎地面擊中的敵人周圍將會產生能對其他敵人造成傷害的衝擊波。
    造成40%更少攻擊傷害
    5% 更多攻擊速度
    衝擊波造成 85% 更少傷害
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [80]
    is area damage [1]
    ShockwaveSlam

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Enthralled Enforcer",
        life = 1.15,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "Melee",
            "OriathEnforcerSunderKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathEnforcerSunderKitava"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    嚴厲執行官
    人形
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    Enthralled Enforcer
    幽魂Y
    標籤cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar
    Packs
  • 玷汙拷刑官, 嚴厲執行官, 墮落執行官
  • 腐敗拷刑官, 嚴厲執行官, 墮落執行官
  • 瘋狂奴役, 嚴厲執行官, 墮落執行官
  • 墮落奴役, 嚴厲執行官, 墮落執行官
  • 嚴厲執行官, 墮落執行官
  • 生命
    115%
    護甲值
    +75%
    閃避
    +30%
    異常狀態臨界值
    115%
    抗性
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    傷害
    115%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 16
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    91%
    類型
    OriathBlackguard
    Metadata
    OriathBlackguardKitava1Hellscape
    等級
    68
    生命
    7,398
    護甲值
    50,383
    閃避值
    6,161
    傷害
    430
    法術傷害
    430
    命中
    580
    攻擊間隔
    1.755
    經驗值
    10,255
    召喚物生命
    1,605
    召喚物傷害
    343
    異常狀態臨界值
    7,398
    冰緩
    23
    感電
    23
    易碎
    132
    焦灼
    23
    殘喘
    65
    Phys Convert Ele
    240%
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 344—515
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    OriathEnforcerSunderKitava
    攻擊, 範圍, 攻擊可重複, 近戰, Slam, 圖騰技能
    大地震擊
    基本傷害: 344—515
    暴擊率: 5%
    攻擊傷害: 60%
    攻擊間隔: 1.755 秒
    冷卻時間: 6 秒
    使用你的錘、斧或長杖重擊地面,在你前方製造出一道破碎地面對敵人造成傷害。被破碎地面擊中的敵人周圍將會產生能對其他敵人造成傷害的衝擊波。
    造成40%更少攻擊傷害
    5% 更多攻擊速度
    衝擊波造成 85% 更少傷害
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [80]
    is area damage [1]
    ShockwaveSlam

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1Hellscape"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Enthralled Enforcer",
        life = 1.15,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "Melee",
            "OriathEnforcerSunderKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathEnforcerSunderKitava"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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