Entfesselter Vollstrecker
Humanoid
Enthralled Enforcer
Spectre | Y |
---|---|
Area | Der verwüstete Stadtplatz, Die Wachhäuser, Das ewige Laboratorium |
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Packs |
Leben
115%
Rüstung
+75%
Ausweichen
+30%
Ailment Threshold
115%
Widerstand
20 20 20 0
Damage
115%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
8 ~ 16
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
91%
Type
OriathBlackguard
Metadata
OriathBlackguardKitava1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,398
Rüstung
50,383
Ausweichen
6,161
Energieschild
0
Damage
430
Zauberschaden
430
Genauigkeit
290
Attack Time
1.755
Erfahrung
10,255
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 344–515
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathEnforcerSunderKitava
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Verwüsten
Base Damage: 344–515
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.755 Sek.
Abklingzeit: 6 Sek.
Ihr schlagt mit einem Streitkolben, einem Zepter, einer Axt oder einem Stab auf den Boden, wodurch Ihr eine Welle aus zerstörter Erde erzeugt, die bei Gegnern im Bereich vor Euch Schaden verursacht. Von der Welle getroffene Gegner entfesseln eine kreisförmige Schockwelle, die umliegenden Gegnern Schaden zufügt.
Verursacht 40% weniger Angriffsschaden
5% mehr Angriffsgeschwindigkeit
Schockwellen verursachen 85% weniger Schaden
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
5% mehr Angriffsgeschwindigkeit
Schockwellen verursachen 85% weniger Schaden
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1"] = { name = "Enthralled Enforcer", life = 1.15, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.755, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "OriathEnforcerSunderKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathEnforcerSunderKitava"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Entfesselter Vollstrecker
Humanoid
Enthralled Enforcer
Spectre | Y |
---|---|
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Packs |
Leben
115%
Rüstung
+75%
Ausweichen
+30%
Ailment Threshold
115%
Widerstand
20 20 20 0
Damage
115%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
8 ~ 16
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
91%
Type
OriathBlackguard
Metadata
OriathBlackguardKitava1Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,398
Rüstung
50,383
Ausweichen
6,161
Energieschild
0
Damage
430
Zauberschaden
430
Genauigkeit
290
Attack Time
1.755
Erfahrung
10,255
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 344–515
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathEnforcerSunderKitava
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Verwüsten
Base Damage: 344–515
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.755 Sek.
Abklingzeit: 6 Sek.
Ihr schlagt mit einem Streitkolben, einem Zepter, einer Axt oder einem Stab auf den Boden, wodurch Ihr eine Welle aus zerstörter Erde erzeugt, die bei Gegnern im Bereich vor Euch Schaden verursacht. Von der Welle getroffene Gegner entfesseln eine kreisförmige Schockwelle, die umliegenden Gegnern Schaden zufügt.
Verursacht 40% weniger Angriffsschaden
5% mehr Angriffsgeschwindigkeit
Schockwellen verursachen 85% weniger Schaden
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
5% mehr Angriffsgeschwindigkeit
Schockwellen verursachen 85% weniger Schaden
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1Hellscape"] = { name = "Enthralled Enforcer", life = 1.15, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.755, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "OriathEnforcerSunderKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathEnforcerSunderKitava"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.