Зачарованный наёмник
Enthralled Enforcer
SpectreY
AreaРазорённая площадь, Изолятор, Лаборатория вечных
Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Packs
  • Лаборатория вечных: Зачарованный наёмник, Порочный наёмник
  • Здоровье
    115%
    Броня
    +10%
    Уклонение
    +30%
    Ailment Threshold
    115%
    Сопротивление
    20 20 20 0
    Damage
    115%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    91%
    Type
    OriathBlackguard
    Metadata
    OriathBlackguardKitava1
    Уровень
    68
    Здоровье
    7,398
    Броня
    31,669
    Уклонение
    6,161
    Энерг. щит
    0
    Damage
    430
    Урон от чар
    430
    Точность
    290
    Attack Time
    1.755
    Опыт
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 344–515
    Шанс критического удара: 5%
    Attack Time: 1.755 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathEnforcerSunderKitava
    Attack, Area, Multistrikeable, Melee, Slam, Totemable
    Раскол
    Base Damage: 344–515
    Шанс критического удара: 5%
    Урон от атаки: 60%
    Attack Time: 1.755 сек.
    Перезарядка: 6 сек.
    Герой сотрясает землю булавой, скипетром, топором или посохом, создавая волну взрытой почвы, которая наносит урон врагам в области перед героем. Каждый задетый волной противник создаёт дополнительную ударную волну, наносящую урон врагам вокруг.
    Наносит на 40% меньше урона атаками
    Скорость атаки на 5% больше
    Ударные волны наносят на 85% меньше урона
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [80]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1"] = {
        name = "Enthralled Enforcer",
        life = 1.15,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "Melee",
            "OriathEnforcerSunderKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathEnforcerSunderKitava"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Зачарованный наёмник
    Гуманоид
    Enthralled Enforcer
    SpectreY
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar
    Packs
  • Искалеченный дознаватель, Зачарованный наёмник, Порочный наёмник
  • Искажённый дознаватель, Зачарованный наёмник, Порочный наёмник
  • Безумный отловщик рабов, Зачарованный наёмник, Порочный наёмник
  • Порочный отловщик рабов, Зачарованный наёмник, Порочный наёмник
  • Зачарованный наёмник, Порочный наёмник
  • Здоровье
    115%
    Броня
    +10%
    Уклонение
    +30%
    Ailment Threshold
    115%
    Сопротивление
    20 20 20 0
    Damage
    115%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    91%
    Type
    OriathBlackguard
    Metadata
    OriathBlackguardKitava1Hellscape
    Уровень
    68
    Здоровье
    7,398
    Броня
    31,669
    Уклонение
    6,161
    Энерг. щит
    0
    Damage
    430
    Урон от чар
    430
    Точность
    290
    Attack Time
    1.755
    Опыт
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 344–515
    Шанс критического удара: 5%
    Attack Time: 1.755 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathEnforcerSunderKitava
    Attack, Area, Multistrikeable, Melee, Slam, Totemable
    Раскол
    Base Damage: 344–515
    Шанс критического удара: 5%
    Урон от атаки: 60%
    Attack Time: 1.755 сек.
    Перезарядка: 6 сек.
    Герой сотрясает землю булавой, скипетром, топором или посохом, создавая волну взрытой почвы, которая наносит урон врагам в области перед героем. Каждый задетый волной противник создаёт дополнительную ударную волну, наносящую урон врагам вокруг.
    Наносит на 40% меньше урона атаками
    Скорость атаки на 5% больше
    Ударные волны наносят на 85% меньше урона
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [80]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathBlackguard/OriathBlackguardKitava1Hellscape"] = {
        name = "Enthralled Enforcer",
        life = 1.15,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "Melee",
            "OriathEnforcerSunderKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathEnforcerSunderKitava"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, 5, 80, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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