Slave Driver
Humanoid
Area: The Control Blocks, The Eternal Laboratory, Memory Void, Fragmented Memory, Pen Map, City Square Map
20% increased Movement Speed
Life
100%
Armour
+25%
Evasion
+25%
Ailment Threshold
100%
Resistance
0 40 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.845 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TemplarSlaveDriver
Metadata
TemplarSlaveDriver
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
32,017
Armour
115,596
Evasion
9,825
Energy Shield
0
Damage
900
Spell Damage
900
Accuracy
518
Attack Time
1.845
Experience
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
Cooldown Time: 60 sec
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 720–1080
Critical Strike Chance: 5%
Attack Time: 1.845 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlavedriverFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Flame Surge
Critical Strike Chance: 6%
Cast Time: 0.5 sec
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.
Deals 1544 to 4631 Lightning Damage
65% reduced Cast Speed
active skill area of effect radius +% final [33]
is area damage [1]
65% reduced Cast Speed
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 105 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"] = { name = "Slave Driver", life = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.845, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "SlavedriverFlameWhip", "SlaverTaunt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlavedriverFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -65, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% increased Movement Speed
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |