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Primal Crushclaw

Primal Crushclaw

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast
Damage120%
Life600%
Ailment Threshold600%
Critical Strike Chance5%
TypeHarvestNessaCrab
Attack Distance6 ~ 14
Attack Time1.17 Second
Damage Spread20%
Armour+100%
Accuracy+100%

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 200% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 60% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 60% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Crushclaw575051338.71.174571332322854802020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 193.8% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 58.16% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 58.16% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Crushclaw5150411941.173800428396794502020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 181.3% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 54.47% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 54.47% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Crushclaw39854948.31.172560921880685202020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 165.8% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 49.86% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 49.86% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Crushclaw29609707.61.171629415744567602020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 150.3% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 45.25% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 45.25% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Crushclaw21536525.11.171033211284468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
DashToTarget180ForceTargetEnemy TargetIsPlayer TargetNotInRange=50
DashToTarget30ForceTargetEnemy TargetNotInRange=50
ProtoAbyssSlam45ForceTargetEnemy TargetIsPlayer
ProtoAbyssSlam30ForceTargetEnemy
ExecuteGEAL45EnemyWithinRange=65 ForceTargetSelf

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 4800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Preload
{
	preload_buff_visual = "harvest_crab_screech_buff"
	preload_buff_visual = "harvest_crab_screech_debuff"
}

Actor
{
	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
}

Life
{
	on_death = "Call( Vines4000 );"
}

Render
{
	visual_size_index = 1
}
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = {
    name = "Primal Crushclaw",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeCold",
        "GAHarvestCrabDashSlam",
        "EASHarvestEmerge",
        "HarvestNessaCrabScreech",
        "HarvestCrabAbyssSlam",
        "HarvestCrabDashSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeCold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCrabDashSlam"] = {
    name = "GAHarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {50, 0, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {50, 1, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {50, 60, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestNessaCrabScreech"] = {
    name = "HarvestNessaCrabScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabAbyssSlam"] = {
    name = "HarvestCrabAbyssSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 4, 50, -30, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [2] = {0, 4, 50, 0, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [3] = {0, 4, 50, 1, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [4] = {0, 4, 50, 60, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 1, 1, 2, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabDashSlam"] = {
    name = "HarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.07,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-5, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast
Damage120%
Life600%
Ailment Threshold600%
Critical Strike Chance5%
TypeHarvestNessaCrab
Attack Distance6 ~ 14
Attack Time1.17 Second
Damage Spread20%
Armour+100%
Accuracy+100%

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 200% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 60% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 60% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Crushclaw575051338.71.174571332322854802020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 193.8% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 58.16% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 58.16% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Crushclaw5150411941.173800428396794502020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 181.3% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 54.47% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 54.47% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Crushclaw39854948.31.172560921880685202020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 165.8% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 49.86% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 49.86% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Crushclaw29609707.61.171629415744567602020200

MeleeCold
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Cold Damage
Deals 150.3% more Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestCrabDashSlam
walk emerge extra distance [-5]
Spell MovementSkill
Cast Time: 3.07 Second
Cooldown Time: 10 Second

GAHarvestCrabDashSlam
50% of Physical Damage Converted to Cold Damage
Deals 45.25% more Damage
Deals 100% more Attack Damage

is_area_damage Triggerable
Cast Time: 1 Second

HarvestNessaCrabScreech
TriggerableCast Time: 1.5 Second
Cooldown Time: 12 Second

HarvestCrabAbyssSlam
Causes 4 Bursts
main hand base maximum attack distance []
Deals 45.25% more Damage
monster penalty against minions damage +% final vs player minions [-50]
50% of Physical Damage Converted to Cold Damage
Deals 25% less Attack Damage

is_area_damage Attack Hit Area Triggerable
Cast Time: 2 Second
Cooldown Time: 10 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Crushclaw21536525.11.171033211284468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
DashToTarget180ForceTargetEnemy TargetIsPlayer TargetNotInRange=50
DashToTarget30ForceTargetEnemy TargetNotInRange=50
ProtoAbyssSlam45ForceTargetEnemy TargetIsPlayer
ProtoAbyssSlam30ForceTargetEnemy
ExecuteGEAL45EnemyWithinRange=65 ForceTargetSelf

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Preload
{
	preload_buff_visual = "harvest_crab_screech_buff"
	preload_buff_visual = "harvest_crab_screech_debuff"
}

Actor
{
	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
}

Render
{
	visual_size_index = 1
}
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre"] = {
    name = "Primal Crushclaw",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeCold",
        "GAHarvestCrabDashSlam",
        "EASHarvestEmerge",
        "HarvestNessaCrabScreech",
        "HarvestCrabAbyssSlam",
        "HarvestCrabDashSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeCold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCrabDashSlam"] = {
    name = "GAHarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {50, 0, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {50, 1, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {50, 60, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestNessaCrabScreech"] = {
    name = "HarvestNessaCrabScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabAbyssSlam"] = {
    name = "HarvestCrabAbyssSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 4, 50, -30, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [2] = {0, 4, 50, 0, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [3] = {0, 4, 50, 1, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 1, 1, 2, 1, 1},  },
        [4] = {0, 4, 50, 60, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 1, 1, 2, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabDashSlam"] = {
    name = "HarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.07,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-5, levelRequirement = 0, statInterpolation = {1},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
3Primal Crushclaw
#43
BlueSeedTier3NessaCrab
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
  • Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins
    • sacrifice_unique_for_perandus_coins()
  • Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
    • sacrifice_bestiary_item_for_best_sextant()
  • Change a Harbinger Unique or Unique Piece into a random Beachhead Map
    • sacrifice_harbinger_unique_or_fragment_for_beachhead(UniqueShieldStrInt10 UniqueOneHandSword25 UniqueStaff20 UniqueBelt25 UniqueQuiver13 UniqueHelmetDexInt8 UniqueOneHandSword32 UniqueBelt36 UniqueShieldStrInt14 UniqueQuiver17 UniqueHelmetDexInt14 UniqueStaff26 WEIGHTINGS 25 30 30 15 0 0 70 30 MAPS UniqueMap4_18 UniqueMap4_19 UniqueMap4_20 UniqueMap4_24)
  • 82