原始之粉碎之爪
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Crushclaw
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre |
標籤 | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
生命
510%
護甲
+100%
異常狀態臨界值
510%
抗性
20
20
20
0
傷害
119%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
170%
Model Size
105%
類型
HarvestNessaCrab
Metadata
HarvestNessaCrabT3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
32,810
護甲
28,790
閃避
4,739
能量護盾
0
傷害
445
法術傷害
445
命中
0
攻擊間隔
1.17
經驗值
17,434
異常狀態臨界值
32,810
冰緩
104
感電
104
易碎
587
焦灼
104
殘喘
287
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestCrabDashSlam
法術, 位移
施放時間: 3.07 秒
冷卻時間: 10 秒
walk emerge extra distance [-5]
GAHarvestCrabDashSlam
可觸發, 攻擊
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.17 秒
造成 100% 更多攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
HarvestNessaCrabScreech
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 12 秒
你增加承受冰冷傷害。
增加 #% 承受的冰冷傷害
HarvestCrabAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
冷卻時間: 10 秒
造成 25% 更少攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EASHarvestEmerge
法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { corpse_sink_delay_ms = 4800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Preload { preload_buff_visual = "harvest_crab_screech_buff" preload_buff_visual = "harvest_crab_screech_debuff" } Actor { on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );" } Life { on_death = "Call( Vines4000 );" } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = { name = "Primal Crushclaw", life = 5.1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.19, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeCold", "GAHarvestCrabDashSlam", "EASHarvestEmerge", "HarvestNessaCrabScreech", "HarvestCrabAbyssSlam", "HarvestCrabDashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestCrabDashSlam"] = { name = "GAHarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestNessaCrabScreech"] = { name = "HarvestNessaCrabScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabAbyssSlam"] = { name = "HarvestCrabAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabDashSlam"] = { name = "HarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.07, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
原始之粉碎之爪
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
Packs |
生命
510%
護甲
+100%
異常狀態臨界值
510%
抗性
20
20
20
0
傷害
119%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
170%
Model Size
105%
類型
HarvestNessaCrab
Metadata
HarvestNessaCrabT3MemoryLine_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
32,810
護甲
28,790
閃避
4,739
能量護盾
0
傷害
445
法術傷害
445
命中
0
攻擊間隔
1.17
經驗值
17,434
異常狀態臨界值
32,810
冰緩
104
感電
104
易碎
587
焦灼
104
殘喘
287
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestCrabDashSlam
法術, 位移
施放時間: 3.07 秒
冷卻時間: 10 秒
walk emerge extra distance [-5]
GAHarvestCrabDashSlam
可觸發, 攻擊
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.17 秒
造成 100% 更多攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
HarvestNessaCrabScreech
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 12 秒
你增加承受冰冷傷害。
增加 #% 承受的冰冷傷害
HarvestCrabAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 356–533
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
冷卻時間: 10 秒
造成 25% 更少攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EASHarvestEmerge
法術
施放時間: 1 秒
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Preload { preload_buff_visual = "harvest_crab_screech_buff" preload_buff_visual = "harvest_crab_screech_debuff" } Actor { on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );" } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3MemoryLine_"] = { name = "Primal Crushclaw", life = 5.1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.19, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeCold", "GAHarvestCrabDashSlam", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "HarvestNessaCrabScreech", "HarvestCrabAbyssSlam", "HarvestCrabDashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestCrabDashSlam"] = { name = "GAHarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestNessaCrabScreech"] = { name = "HarvestNessaCrabScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabAbyssSlam"] = { name = "HarvestCrabAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabDashSlam"] = { name = "HarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.07, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
原始之粉碎之爪
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Crushclaw
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement |
生命
360%
護甲
+100%
異常狀態臨界值
360%
抗性
20
20
20
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
200%
Model Size
105%
類型
HarvestNessaCrabSpectre
Metadata
HarvestNessaCrabT3Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
23,160
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
1.17
經驗值
20,510
異常狀態臨界值
23,160
冰緩
73
感電
73
易碎
414
焦灼
73
殘喘
202
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
造成 150.3% 更多傷害
75% 物理傷害轉化至冰冷傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestCrabDashSlam
法術, 位移
施放時間: 3.07 秒
冷卻時間: 10 秒
walk emerge extra distance [-5]
GAHarvestCrabDashSlam
可觸發, 攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.17 秒
造成 100% 更多攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
HarvestNessaCrabScreech
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 12 秒
你增加承受冰冷傷害。
增加 #% 承受的冰冷傷害
HarvestCrabAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒
冷卻時間: 10 秒
造成 25% 更少攻擊傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
爆發 +4
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EASHarvestEmerge
法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Preload { preload_buff_visual = "harvest_crab_screech_buff" preload_buff_visual = "harvest_crab_screech_debuff" } Actor { on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );" } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre"] = { name = "Primal Crushclaw", life = 3.6, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeCold", "GAHarvestCrabDashSlam", "EASHarvestEmerge", "HarvestNessaCrabScreech", "HarvestCrabAbyssSlam", "HarvestCrabDashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestCrabDashSlam"] = { name = "GAHarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestNessaCrabScreech"] = { name = "HarvestNessaCrabScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabAbyssSlam"] = { name = "HarvestCrabAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestCrabDashSlam"] = { name = "HarvestCrabDashSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.07, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.