Receita do Bestiário /1
NomeRecipe
Gain Atlas Crafts: Ganha um uso grátis de cada Opção de Forja de Mapas
Garra Esmagadora Primitiva
Bestial
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Crushclaw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre
Tagsanimal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Vida
510%
Armadura
+100%
Ailment Threshold
510%
Resistência
20 20 20 0
Damage
119%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
170%
Model Size
105%
Type
HarvestNessaCrab
Metadata
HarvestNessaCrabT3
Nível
68
Vida
32,810
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
445
Dano Mágico
445
Precisão
290
Attack Time
1.17
Experiência
17,434
Ailment Threshold
32,810
Chill
104
Shock
104
Brittle
587
Scorch
104
Sap
287
MeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 356–533
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
Causa 25% menos Dano de Ataque
Causa 150.3% mais Dano
75% do Dano Físico Convertido para Dano de Gelo
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestCrabDashSlam
Spell, Movement
Tempo de Conjuração: 3.07 seg
Recarga: 10 seg
walk emerge extra distance [-5]
GAHarvestCrabDashSlam
Triggerable, Attack
Base Damage: 356–533
Chance de Crítico: 5%
Dano de Ataque: 200%
Attack Time: 1.17 seg
Causa 100% mais Dano de Ataque
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Gelo
is area damage [1]
HarvestNessaCrabScreech
Triggerable, Spell
Tempo de Conjuração: 1.5 seg
Recarga: 12 seg
Você sofrerá dano aumentado
Dano de Gelo sofrido aumentado em #%
HarvestCrabAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 356–533
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 1.17 seg
Recarga: 10 seg
Causa 25% menos Dano de Ataque
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Gelo
Causa +4 Explosões
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 4800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Preload
{
	preload_buff_visual = "harvest_crab_screech_buff"
	preload_buff_visual = "harvest_crab_screech_debuff"
}

Actor
{
	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
}

Life
{
	on_death = "Call( Vines4000 );"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = {
    name = "Primal Crushclaw",
    life = 5.1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.19,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeCold",
        "GAHarvestCrabDashSlam",
        "EASHarvestEmerge",
        "HarvestNessaCrabScreech",
        "HarvestCrabAbyssSlam",
        "HarvestCrabDashSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeCold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCrabDashSlam"] = {
    name = "GAHarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestNessaCrabScreech"] = {
    name = "HarvestNessaCrabScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabAbyssSlam"] = {
    name = "HarvestCrabAbyssSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabDashSlam"] = {
    name = "HarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.07,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Garra Esmagadora Primitiva
    Bestial
    Espécie: Cobras
    Família: Profundezas
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Crushclaw
    SpectreY
    Tagsanimal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
    Packs
  • Garra Esmagadora Primitiva, Cospe-areia Primitivo
  • Vida
    510%
    Armadura
    +100%
    Ailment Threshold
    510%
    Resistência
    20 20 20 0
    Damage
    119%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiência
    170%
    Model Size
    105%
    Type
    HarvestNessaCrab
    Metadata
    HarvestNessaCrabT3MemoryLine_
    Nível
    68
    Vida
    32,810
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    445
    Dano Mágico
    445
    Precisão
    290
    Attack Time
    1.17
    Experiência
    17,434
    Ailment Threshold
    32,810
    Chill
    104
    Shock
    104
    Brittle
    587
    Scorch
    104
    Sap
    287
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 356–533
    Chance de Crítico: 5%
    Dano de Ataque: 75%
    Attack Time: 1.17 seg
    Abate seus inimigos com um golpe poderoso.
    Causa 25% menos Dano de Ataque
    Causa 150.3% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestCrabDashSlam
    Spell, Movement
    Tempo de Conjuração: 3.07 seg
    Recarga: 10 seg
    walk emerge extra distance [-5]
    GAHarvestCrabDashSlam
    Triggerable, Attack
    Base Damage: 356–533
    Chance de Crítico: 5%
    Dano de Ataque: 200%
    Attack Time: 1.17 seg
    Causa 100% mais Dano de Ataque
    Causa 45.25% mais Dano
    50% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    HarvestNessaCrabScreech
    Triggerable, Spell
    Tempo de Conjuração: 1.5 seg
    Recarga: 12 seg
    Você sofrerá dano aumentado
    Dano de Gelo sofrido aumentado em #%
    HarvestCrabAbyssSlam
    Attack, Damage, Area, Triggerable
    Base Damage: 356–533
    Chance de Crítico: 5%
    Dano de Ataque: 75%
    Attack Time: 1.17 seg
    Recarga: 10 seg
    Causa 25% menos Dano de Ataque
    Causa 45.25% mais Dano
    50% do Dano Físico Convertido para Dano de Gelo
    Causa +4 Explosões
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    
    Preload
    {
    	preload_buff_visual = "harvest_crab_screech_buff"
    	preload_buff_visual = "harvest_crab_screech_debuff"
    }
    
    Actor
    {
    	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
    }
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3MemoryLine_"] = {
        name = "Primal Crushclaw",
        life = 5.1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "GAHarvestCrabDashSlam",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "HarvestNessaCrabScreech",
            "HarvestCrabAbyssSlam",
            "HarvestCrabDashSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCrabDashSlam"] = {
        name = "GAHarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestNessaCrabScreech"] = {
        name = "HarvestNessaCrabScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabAbyssSlam"] = {
        name = "HarvestCrabAbyssSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabDashSlam"] = {
        name = "HarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Garra Esmagadora Primitiva
    Bestial
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Crushclaw
    SpectreY
    Tagsanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement
    Vida
    360%
    Armadura
    +100%
    Ailment Threshold
    360%
    Resistência
    20 20 20 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    105%
    Type
    HarvestNessaCrabSpectre
    Metadata
    HarvestNessaCrabT3Spectre
    Nível
    68
    Vida
    23,160
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    448
    Dano Mágico
    448
    Precisão
    290
    Attack Time
    1.17
    Experiência
    20,510
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 75%
    Attack Time: 1.17 seg
    Abate seus inimigos com um golpe poderoso.
    Causa 25% menos Dano de Ataque
    Causa 150.3% mais Dano
    75% do Dano Físico Convertido para Dano de Gelo
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestCrabDashSlam
    Spell, Movement
    Tempo de Conjuração: 3.07 seg
    Recarga: 10 seg
    walk emerge extra distance [-5]
    GAHarvestCrabDashSlam
    Triggerable, Attack
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 200%
    Attack Time: 1.17 seg
    Causa 100% mais Dano de Ataque
    Causa 45.25% mais Dano
    50% do Dano Físico Convertido para Dano de Gelo
    is area damage [1]
    HarvestNessaCrabScreech
    Triggerable, Spell
    Tempo de Conjuração: 1.5 seg
    Recarga: 12 seg
    Você sofrerá dano aumentado
    Dano de Gelo sofrido aumentado em #%
    HarvestCrabAbyssSlam
    Attack, Damage, Area, Triggerable
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 75%
    Attack Time: 1.17 seg
    Recarga: 10 seg
    Causa 25% menos Dano de Ataque
    Causa 45.25% mais Dano
    50% do Dano Físico Convertido para Dano de Gelo
    Causa +4 Explosões
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Preload
    {
    	preload_buff_visual = "harvest_crab_screech_buff"
    	preload_buff_visual = "harvest_crab_screech_debuff"
    }
    
    Actor
    {
    	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
    }
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre"] = {
        name = "Primal Crushclaw",
        life = 3.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "GAHarvestCrabDashSlam",
            "EASHarvestEmerge",
            "HarvestNessaCrabScreech",
            "HarvestCrabAbyssSlam",
            "HarvestCrabDashSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCrabDashSlam"] = {
        name = "GAHarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestNessaCrabScreech"] = {
        name = "HarvestNessaCrabScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabAbyssSlam"] = {
        name = "HarvestCrabAbyssSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabDashSlam"] = {
        name = "HarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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