ベスティアリーレシピ /1 ⍟
名前Recipe
アトラスクラフトを獲得: 無料の各マップクラフトオプションを1ずつ獲得
プライマル・クラッシュクロー
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Crushclaw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre
Tagsanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
ライフ
510%
防具
+100%
Ailment Threshold
510%
耐性
20 20 20 0
Damage
119%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
170%
Model Size
105%
Type
HarvestNessaCrab
Metadata
HarvestNessaCrabT3
レベル
68
ライフ
32,810
防具
57,580
回避力
4,739
エナジーシールド
0
Damage
445
スペルダメージ
445
命中
290
Attack Time
1.17
経験値
17,434
Ailment Threshold
32,810
Chill
104
Shock
104
Brittle
587
Scorch
104
Sap
287
MeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 356–533
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
ダメージが150.3%上昇する
物理ダメージの75%を冷気ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestCrabDashSlam
Spell, Movement
キャストタイム: 3.07 秒
クールダウン時間: 10 秒
walk emerge extra distance [-5]
GAHarvestCrabDashSlam
Triggerable, Attack
Base Damage: 356–533
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.17 秒
アタックダメージが100%上昇する
ダメージが45.25%上昇する
物理ダメージの50%を冷気ダメージに変換する
is area damage [1]
HarvestNessaCrabScreech
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 12 秒
受ける冷気ダメージが増加。
受ける冷気ダメージが#%増加する
HarvestCrabAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 356–533
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.17 秒
クールダウン時間: 10 秒
アタックダメージが25%低下する
ダメージが45.25%上昇する
物理ダメージの50%を冷気ダメージに変換する
バーストの回数が+4回される
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EASHarvestEmerge
Spell
キャストタイム: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 4800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Preload
{
	preload_buff_visual = "harvest_crab_screech_buff"
	preload_buff_visual = "harvest_crab_screech_debuff"
}

Actor
{
	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
}

Life
{
	on_death = "Call( Vines4000 );"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = {
    name = "Primal Crushclaw",
    life = 5.1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.19,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeCold",
        "GAHarvestCrabDashSlam",
        "EASHarvestEmerge",
        "HarvestNessaCrabScreech",
        "HarvestCrabAbyssSlam",
        "HarvestCrabDashSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeCold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCrabDashSlam"] = {
    name = "GAHarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestNessaCrabScreech"] = {
    name = "HarvestNessaCrabScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabAbyssSlam"] = {
    name = "HarvestCrabAbyssSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCrabDashSlam"] = {
    name = "HarvestCrabDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.07,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • プライマル・クラッシュクロー
    ジーナス: スネーク
    グループ: 甲殻類
    ファミリー: 深海
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Crushclaw
    SpectreY
    Tagsanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
    Packs
  • プライマル・クラッシュクロー, プライマル・ダストスピッター
  • ライフ
    510%
    防具
    +100%
    Ailment Threshold
    510%
    耐性
    20 20 20 0
    Damage
    119%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    経験値
    170%
    Model Size
    105%
    Type
    HarvestNessaCrab
    Metadata
    HarvestNessaCrabT3MemoryLine_
    レベル
    68
    ライフ
    32,810
    防具
    57,580
    回避力
    4,739
    エナジーシールド
    0
    Damage
    445
    スペルダメージ
    445
    命中
    290
    Attack Time
    1.17
    経験値
    17,434
    Ailment Threshold
    32,810
    Chill
    104
    Shock
    104
    Brittle
    587
    Scorch
    104
    Sap
    287
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 356–533
    クリティカル率: 5%
    アタックダメージ: 75%
    Attack Time: 1.17 秒
    強力な一撃で敵を打ち倒す。
    アタックダメージが25%低下する
    ダメージが150.3%上昇する
    物理ダメージの75%を冷気ダメージに変換する
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestCrabDashSlam
    Spell, Movement
    キャストタイム: 3.07 秒
    クールダウン時間: 10 秒
    walk emerge extra distance [-5]
    GAHarvestCrabDashSlam
    Triggerable, Attack
    Base Damage: 356–533
    クリティカル率: 5%
    アタックダメージ: 200%
    Attack Time: 1.17 秒
    アタックダメージが100%上昇する
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    is area damage [1]
    HarvestNessaCrabScreech
    Triggerable, Spell
    キャストタイム: 1.5 秒
    クールダウン時間: 12 秒
    受ける冷気ダメージが増加。
    受ける冷気ダメージが#%増加する
    HarvestCrabAbyssSlam
    Attack, Damage, Area, Triggerable
    Base Damage: 356–533
    クリティカル率: 5%
    アタックダメージ: 75%
    Attack Time: 1.17 秒
    クールダウン時間: 10 秒
    アタックダメージが25%低下する
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    バーストの回数が+4回される
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]
    EASHarvestEmerge
    Spell
    キャストタイム: 1 秒
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    
    Preload
    {
    	preload_buff_visual = "harvest_crab_screech_buff"
    	preload_buff_visual = "harvest_crab_screech_debuff"
    }
    
    Actor
    {
    	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
    }
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3MemoryLine_"] = {
        name = "Primal Crushclaw",
        life = 5.1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "GAHarvestCrabDashSlam",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "HarvestNessaCrabScreech",
            "HarvestCrabAbyssSlam",
            "HarvestCrabDashSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCrabDashSlam"] = {
        name = "GAHarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestNessaCrabScreech"] = {
        name = "HarvestNessaCrabScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabAbyssSlam"] = {
        name = "HarvestCrabAbyssSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabDashSlam"] = {
        name = "HarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • プライマル・クラッシュクロー
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Crushclaw
    SpectreY
    Tagsanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement
    ライフ
    360%
    防具
    +100%
    Ailment Threshold
    360%
    耐性
    20 20 20 0
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    105%
    Type
    HarvestNessaCrabSpectre
    Metadata
    HarvestNessaCrabT3Spectre
    レベル
    68
    ライフ
    23,160
    防具
    57,580
    回避力
    4,739
    エナジーシールド
    0
    Damage
    448
    スペルダメージ
    448
    命中
    290
    Attack Time
    1.17
    経験値
    20,510
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 359–538
    クリティカル率: 5%
    アタックダメージ: 75%
    Attack Time: 1.17 秒
    強力な一撃で敵を打ち倒す。
    アタックダメージが25%低下する
    ダメージが150.3%上昇する
    物理ダメージの75%を冷気ダメージに変換する
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestCrabDashSlam
    Spell, Movement
    キャストタイム: 3.07 秒
    クールダウン時間: 10 秒
    walk emerge extra distance [-5]
    GAHarvestCrabDashSlam
    Triggerable, Attack
    Base Damage: 359–538
    クリティカル率: 5%
    アタックダメージ: 200%
    Attack Time: 1.17 秒
    アタックダメージが100%上昇する
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    is area damage [1]
    HarvestNessaCrabScreech
    Triggerable, Spell
    キャストタイム: 1.5 秒
    クールダウン時間: 12 秒
    受ける冷気ダメージが増加。
    受ける冷気ダメージが#%増加する
    HarvestCrabAbyssSlam
    Attack, Damage, Area, Triggerable
    Base Damage: 359–538
    クリティカル率: 5%
    アタックダメージ: 75%
    Attack Time: 1.17 秒
    クールダウン時間: 10 秒
    アタックダメージが25%低下する
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    バーストの回数が+4回される
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]
    EASHarvestEmerge
    Spell
    キャストタイム: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Preload
    {
    	preload_buff_visual = "harvest_crab_screech_buff"
    	preload_buff_visual = "harvest_crab_screech_debuff"
    }
    
    Actor
    {
    	on_event_contact_for_ExecuteGEAL = "AddEffectPack( HarvestCrabEnrageStart );"
    }
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3Spectre"] = {
        name = "Primal Crushclaw",
        life = 3.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "GAHarvestCrabDashSlam",
            "EASHarvestEmerge",
            "HarvestNessaCrabScreech",
            "HarvestCrabAbyssSlam",
            "HarvestCrabDashSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCrabDashSlam"] = {
        name = "GAHarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestNessaCrabScreech"] = {
        name = "HarvestNessaCrabScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabAbyssSlam"] = {
        name = "HarvestCrabAbyssSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 4, 50, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCrabDashSlam"] = {
        name = "HarvestCrabDashSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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