流亡編年史在每個頁面增加 wiki 的編輯功能,如果你有興趣加入,你需要綁定OAuth,以獲得編輯權限。
預言 普蘭德斯 暴怒
眾神殿系統 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 軍團徽印 永恆珠寶 命運卡
原始之噴沙獸
Primal Dustspitter

原始之噴沙獸

幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre
詞綴monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
標籤ranged, red_blood, beast, insect
生命+270%
抗性
第 1 部0000
第 2 部00200
終章00400
傷害+90%
命中+100%
暴擊率5%
暴擊加成130%
攻擊距離6 ~ 30
攻擊間隔1.5 秒
傷害分佈20%
異常狀態臨界值270%
經驗值100%
類型HarvestSandspitter
MMAHarvestSandspitterMortar
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 1.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius [3]
projectile minimum range [50]
+15 近戰打擊距離

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
GTHarvestSandspitterMultishot
附加傷害效用: 100%
action_should_face_away_from_target 可觸發
EASHarvestEmerge
附加傷害效用: 100%
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
84原始之噴沙獸575052716.61.528190162658548000400
MMAHarvestSandspitterMortar
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 1.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius [3]
projectile minimum range [50]
+15 近戰打擊距離

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
GTHarvestSandspitterMultishot
附加傷害效用: 100%
action_should_face_away_from_target 可觸發
EASHarvestEmerge
附加傷害效用: 100%
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
82原始之噴沙獸515042423.41.523436144257945000400
MMAHarvestSandspitterMortar
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 1.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius [3]
projectile minimum range [50]
+15 近戰打擊距離

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
GTHarvestSandspitterMultishot
附加傷害效用: 100%
action_should_face_away_from_target 可觸發
EASHarvestEmerge
附加傷害效用: 100%
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
78原始之噴沙獸3985419241.515792113286852000400
MMAHarvestSandspitterMortar
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 1.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius [3]
projectile minimum range [50]
+15 近戰打擊距離

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
GTHarvestSandspitterMultishot
附加傷害效用: 100%
action_should_face_away_from_target 可觸發
EASHarvestEmerge
附加傷害效用: 100%
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
73原始之噴沙獸296091435.31.51004883485676000400
MMAHarvestSandspitterMortar
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 1.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius [3]
projectile minimum range [50]
+15 近戰打擊距離

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
GTHarvestSandspitterMultishot
附加傷害效用: 100%
action_should_face_away_from_target 可觸發
EASHarvestEmerge
附加傷害效用: 100%
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
68原始之噴沙獸215361064.61.5637161274681000400
#MonsterMortarAttack60OnlyLastTarget
#MonsterMortarAttack 3
GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
Move3ForceTargetEnemy TargetNotMediumNear
Flee3NoRepeat EnemyInRange=20

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

BaseEvents {}

Life
{
	on_death = "Call( Vines2000 );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1"] = {
    name = "Primal Dustspitter",
    life = 2.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMAHarvestSandspitterMortar",
        "EASHarvestEmerge",
        "GTHarvestSandspitterMultishot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestSandspitterMortar"] = {
    name = "MMAHarvestSandspitterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "melee_range_+",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "maintain_projectile_direction_when_using_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestSandspitterMultishot"] = {
    name = "GTHarvestSandspitterMultishot",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]

monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]

Mod IdMonsterHarvestT1DropModifiers
GroupLeagueMonsterDropModifiers
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item quantity +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 525 Max: 525 全域
  • monster no map drops Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]

    monster beyond portal chance +% final [-66]

    Mod IdBreachReducedBeyondPortalChance
    GroupBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 原始之噴沙獸
    Primal Dustspitter

    原始之噴沙獸

    幽魂Y
    詞綴monster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]
    monster beyond portal chance +% final [-66]
    標籤ranged, red_blood, beast, insect
    生命+270%
    抗性
    第 1 部0000
    第 2 部00200
    終章00400
    傷害+90%
    命中+100%
    暴擊率5%
    暴擊加成130%
    攻擊距離6 ~ 30
    攻擊間隔1.5 秒
    傷害分佈20%
    異常狀態臨界值270%
    經驗值100%
    類型HarvestSandspitter
    MMAHarvestSandspitterMortar
    暴擊率: 5%
    附加傷害效用: 100%
    攻擊間隔: 1.5 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    projectile spread radius [3]
    projectile minimum range [50]
    +15 近戰打擊距離

    is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
    GTHarvestSandspitterMultishot
    附加傷害效用: 100%
    action_should_face_away_from_target 可觸發
    EASHarvestEmerge
    附加傷害效用: 100%
    等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
    84原始之噴沙獸575052716.61.528190162658548000400
    MMAHarvestSandspitterMortar
    暴擊率: 5%
    附加傷害效用: 100%
    攻擊間隔: 1.5 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    projectile spread radius [3]
    projectile minimum range [50]
    +15 近戰打擊距離

    is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
    GTHarvestSandspitterMultishot
    附加傷害效用: 100%
    action_should_face_away_from_target 可觸發
    EASHarvestEmerge
    附加傷害效用: 100%
    等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
    82原始之噴沙獸515042423.41.523436144257945000400
    MMAHarvestSandspitterMortar
    暴擊率: 5%
    附加傷害效用: 100%
    攻擊間隔: 1.5 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    projectile spread radius [3]
    projectile minimum range [50]
    +15 近戰打擊距離

    is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
    GTHarvestSandspitterMultishot
    附加傷害效用: 100%
    action_should_face_away_from_target 可觸發
    EASHarvestEmerge
    附加傷害效用: 100%
    等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
    78原始之噴沙獸3985419241.515792113286852000400
    MMAHarvestSandspitterMortar
    暴擊率: 5%
    附加傷害效用: 100%
    攻擊間隔: 1.5 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    projectile spread radius [3]
    projectile minimum range [50]
    +15 近戰打擊距離

    is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
    GTHarvestSandspitterMultishot
    附加傷害效用: 100%
    action_should_face_away_from_target 可觸發
    EASHarvestEmerge
    附加傷害效用: 100%
    等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
    73原始之噴沙獸296091435.31.51004883485676000400
    MMAHarvestSandspitterMortar
    暴擊率: 5%
    附加傷害效用: 100%
    攻擊間隔: 1.5 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    projectile spread radius [3]
    projectile minimum range [50]
    +15 近戰打擊距離

    is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed 投射物 技能可齊射 攻擊 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發
    GTHarvestSandspitterMultishot
    附加傷害效用: 100%
    action_should_face_away_from_target 可觸發
    EASHarvestEmerge
    附加傷害效用: 100%
    等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
    68原始之噴沙獸215361064.61.5637161274681000400
    #MonsterMortarAttack60OnlyLastTarget
    #MonsterMortarAttack 3
    GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
    GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
    Move3ForceTargetEnemy TargetNotMediumNear
    Flee3NoRepeat EnemyInRange=20

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    BaseEvents
    {
    	on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre"] = {
        name = "Primal Dustspitter",
        life = 2.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MMAHarvestSandspitterMortar",
            "EASHarvestEmerge",
            "GTHarvestSandspitterMultishot",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAHarvestSandspitterMortar"] = {
        name = "MMAHarvestSandspitterMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Attack] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_spread_radius",
            "projectile_minimum_range",
            "melee_range_+",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_should_face_away_from_target",
            "maintain_projectile_direction_when_using_contact_position",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHarvestSandspitterMultishot"] = {
        name = "GTHarvestSandspitterMultishot",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]

    Mod IdMonsterHarvestT1DropModifiers
    GroupLeagueMonsterDropModifiers
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item quantity +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 525 Max: 525 全域
  • monster no map drops Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]

    monster beyond portal chance +% final [-66]

    Mod IdBreachReducedBeyondPortalChance
    GroupBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 園藝憩站 /1 ⍟

    園藝憩站 /1 ⍟

    園藝憩站現在可以在你的藏身處中使用
    冰冷 前綴 勢力 寶石 後綴 攻擊 暴擊 法術 混沌 火焰 物理 珠寶 生命 速度 閃電 防禦 附魔
    階級物品描述Lvl
    1原始之噴沙獸
    #33
    BlueSeedTier1Sandspitter
    收割時揭露 1 個隨機閃電詞綴的工藝效果
  • CurrencyUpgradeToRare重鑄 1 件普通魔法至稀有物品,並有新的隨機詞綴,包含 1 個閃電詞綴
    • reroll_with_mod(lightning ON normal_or_magic)
  • CurrencyRerollRare重鑄 1 件稀有物品,並有新的隨機詞綴,包含 1 個閃電詞綴
    • reroll_with_mod(lightning ON rare)
  • AnnullOrbCurrencyAddModToRare從非勢力物品上移除 1 個非閃電詞綴,並新增 1 個閃電詞綴
    • remove_non_type_and_add_type_mod(lightning FOR lightning noinfluence)
  • CurrencyAddModToRare新增 1 個新閃電詞綴至非勢力魔法或稀有物品
    • add_type_mod(lightning noinfluence)
  • CurrencyRerollRare重鑄 1 件稀有物品,並有新的隨機詞綴,包含 1 個閃電詞綴。更容易出現閃電詞綴
    • reroll_with_mod_with_affinity_multiplier(lightning)
  • CurrencyAddModToRare新增 1 個幸運數值的新閃電詞綴至非勢力魔法或稀有物品
    • add_type_mod_lucky(lightning noinfluence)
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.