Urzeitlicher Staubspucker
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Dustspitter
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre |
Tags | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Leben
270%
Ailment Threshold
270%
Widerstand
0 0 40 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
HarvestSandspitter
Metadata
HarvestSandspitterT1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,370
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMAHarvestSandspitterMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269–403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+1.5 Meter zur Nahkampfschlagreichweite
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
GTHarvestSandspitterMultishot
Triggerable, Spell
Zauberzeit: 1 Sek.
action should face away from target [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { corpse_sink_delay_ms = 2800 } Actor { basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" BaseEvents {} Life { on_death = "Call( Vines2000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1"] = { name = "Primal Dustspitter", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, skillList = { "MMAHarvestSandspitterMortar", "EASHarvestEmerge", "GTHarvestSandspitterMultishot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMAHarvestSandspitterMortar"] = { name = "MMAHarvestSandspitterMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_should_face_away_from_target", "maintain_projectile_direction_when_using_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestSandspitterMultishot"] = { name = "GTHarvestSandspitterMultishot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Urzeitlicher Staubspucker
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Dustspitter
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
Leben
270%
Ailment Threshold
270%
Widerstand
0 0 40 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
HarvestSandspitter
Metadata
HarvestSandspitterT1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,370
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMAHarvestSandspitterMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269–403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+1.5 Meter zur Nahkampfschlagreichweite
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
GTHarvestSandspitterMultishot
Triggerable, Spell
Zauberzeit: 1 Sek.
action should face away from target [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Actor { basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" BaseEvents {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1MemoryLine"] = { name = "Primal Dustspitter", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, skillList = { "MMAHarvestSandspitterMortar", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "GTHarvestSandspitterMultishot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMAHarvestSandspitterMortar"] = { name = "MMAHarvestSandspitterMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_should_face_away_from_target", "maintain_projectile_direction_when_using_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestSandspitterMultishot"] = { name = "GTHarvestSandspitterMultishot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Urzeitlicher Staubspucker
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Dustspitter
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Leben
270%
Ailment Threshold
270%
Widerstand
0 0 40 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
HarvestSandspitter
Metadata
HarvestSandspitterT1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,370
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMAHarvestSandspitterMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269–403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+1.5 Meter zur Nahkampfschlagreichweite
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
GTHarvestSandspitterMultishot
Triggerable, Spell
Zauberzeit: 1 Sek.
action should face away from target [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" BaseEvents { on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre"] = { name = "Primal Dustspitter", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, skillList = { "MMAHarvestSandspitterMortar", "EASHarvestEmerge", "GTHarvestSandspitterMultishot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMAHarvestSandspitterMortar"] = { name = "MMAHarvestSandspitterMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_should_face_away_from_target", "maintain_projectile_direction_when_using_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestSandspitterMultishot"] = { name = "GTHarvestSandspitterMultishot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |