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Primal Dustspitter

Primal Dustspitter

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, insect
Damage60%
Life270%
Ailment Threshold270%
Critical Strike Chance5%
TypeHarvestSandspitter
Attack Distance6 ~ 30
Attack Time1.5 Second
Damage Spread20%
Accuracy+100%

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Dustspitter28753858.21.520571161618548000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Dustspitter25752765.41.517102141987945000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Dustspitter19927607.91.511524109406852000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Dustspitter14804453.61.5733278725676000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Dustspitter10768336.61.5464956424681000400
#MonsterMortarAttack60OnlyLastTarget
#MonsterMortarAttack 3
GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
Move3ForceTargetEnemy TargetNotMediumNear
Flee3NoRepeat EnemyInRange=20

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

BaseEvents
{
}

Life
{
	on_death = "Call( Vines2000 );"
}
Resists FireResists ColdResists LightningResists Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1"] = {
    name = "Primal Dustspitter",
    life = 2.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMAHarvestSandspitterMortar",
        "EASHarvestEmerge",
        "GTHarvestSandspitterMultishot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestSandspitterMortar"] = {
    name = "MMAHarvestSandspitterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "melee_range_+",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "maintain_projectile_direction_when_using_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestSandspitterMultishot"] = {
    name = "GTHarvestSandspitterMultishot",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, insect
Damage60%
Life270%
Ailment Threshold270%
Critical Strike Chance5%
TypeHarvestSandspitter
Attack Distance6 ~ 30
Attack Time1.5 Second
Damage Spread20%
Accuracy+100%

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Dustspitter28753858.21.520571161618548000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Dustspitter25752765.41.517102141987945000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Dustspitter19927607.91.511524109406852000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Dustspitter14804453.61.5733278725676000400

MMAHarvestSandspitterMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile spread radius []
projectile minimum range []
+15 to Melee Strike Range

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target TriggerableCast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Dustspitter10768336.61.5464956424681000400
#MonsterMortarAttack60OnlyLastTarget
#MonsterMortarAttack 3
GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
Move3ForceTargetEnemy TargetNotMediumNear
Flee3NoRepeat EnemyInRange=20

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

BaseEvents
{
	on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );"
}
Resists FireResists ColdResists LightningResists Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre"] = {
    name = "Primal Dustspitter",
    life = 2.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMAHarvestSandspitterMortar",
        "EASHarvestEmerge",
        "GTHarvestSandspitterMultishot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestSandspitterMortar"] = {
    name = "MMAHarvestSandspitterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "melee_range_+",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "maintain_projectile_direction_when_using_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestSandspitterMultishot"] = {
    name = "GTHarvestSandspitterMultishot",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
1Primal Dustspitter
#33
BlueSeedTier1Sandspitter
Reveals a random Lightning modifier crafting effect when Harvested
  • CurrencyUpgradeToRareReforge a Normal or Magic item as a Rare item with random modifiers, including a Lightning modifier
    • reroll_with_mod(lightning ON normal_or_magic)
  • CurrencyRerollRareReforge a Rare item with new random modifiers, including a Lightning modifier
    • reroll_with_mod(lightning ON rare)
  • AnnullOrbCurrencyAddModToRareRemove a random non-Lightning modifier from a non-Influenced item and add a new Lightning modifier
    • remove_non_type_and_add_type_mod(lightning FOR lightning noinfluence)
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Lightning modifier
    • add_type_mod(lightning noinfluence)
  • CurrencyRerollRareReforge a Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common
    • reroll_with_mod_with_affinity_multiplier(lightning)
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Lightning modifier with Lucky values
    • add_type_mod_lucky(lightning noinfluence)