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원시 먼지침
Primal Dustspitter

원시 먼지침(Primal Dustspitter)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsranged, red_blood, beast, insect
Damage90%
생명력270%
Ailment Threshold270%
치명타 확률5%
TypeHarvestSandspitter
Attack Distance6 ~ 30
Attack Time1.5 Second
Damage Spread20%
정확도+100%

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84원시 먼지침287531286.81.520571162658548000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82원시 먼지침257521147.91.517102144257945000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78원시 먼지침19927911.41.511524113286852000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73원시 먼지침14804679.91.5733283485676000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68원시 먼지침10768504.31.5464961274681000400
#MonsterMortarAttack60OnlyLastTarget
#MonsterMortarAttack 3
GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
Move3ForceTargetEnemy TargetNotMediumNear
Flee3NoRepeat EnemyInRange=20

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

BaseEvents {}

Life
{
	on_death = "Call( Vines2000 );"
}
화염 저항냉기 저항번개 저항카오스 저항
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1"] = {
    name = "Primal Dustspitter",
    life = 2.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMAHarvestSandspitterMortar",
        "EASHarvestEmerge",
        "GTHarvestSandspitterMultishot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestSandspitterMortar"] = {
    name = "MMAHarvestSandspitterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "melee_range_+",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "maintain_projectile_direction_when_using_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestSandspitterMultishot"] = {
    name = "GTHarvestSandspitterMultishot",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsranged, red_blood, beast, insect
Damage90%
생명력270%
Ailment Threshold270%
치명타 확률5%
TypeHarvestSandspitter
Attack Distance6 ~ 30
Attack Time1.5 Second
Damage Spread20%
정확도+100%

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84원시 먼지침287531286.81.520571162658548000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82원시 먼지침257521147.91.517102144257945000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78원시 먼지침19927911.41.511524113286852000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73원시 먼지침14804679.91.5733283485676000400

MMAHarvestSandspitterMortar
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile spread radius [3]
projectile minimum range [50]
근접 타격 범위 +15

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_should_face_away_from_target maintain_projectile_direction_when_using_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
시전 속도: 1 Second

GTHarvestSandspitterMultishot
action_should_face_away_from_target Triggerable시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68원시 먼지침10768504.31.5464961274681000400
#MonsterMortarAttack60OnlyLastTarget
#MonsterMortarAttack 3
GeometryTrigger60ForceTargetEnemy TargetIsPlayer TargetNotNear TargetInRange=50
GeometryTrigger9ForceTargetEnemy TargetNotNear TargetInRange=50
Move3ForceTargetEnemy TargetNotMediumNear
Flee3NoRepeat EnemyInRange=20

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

BaseEvents
{
	on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );"
}
화염 저항냉기 저항번개 저항카오스 저항
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandspitterT1Spectre"] = {
    name = "Primal Dustspitter",
    life = 2.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMAHarvestSandspitterMortar",
        "EASHarvestEmerge",
        "GTHarvestSandspitterMultishot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestSandspitterMortar"] = {
    name = "MMAHarvestSandspitterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "melee_range_+",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "maintain_projectile_direction_when_using_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestSandspitterMultishot"] = {
    name = "GTHarvestSandspitterMultishot",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
푸르미 제작소 /1

푸르미 제작소 /1

이제 푸르미 제작소 장식을 은신처에서 사용할 수 있습니다.
Tier아이템DescriptionLvl
1원시 먼지침
#33
BlueSeedTier1Sandspitter
수확 시 무작위 번개 속성 제작 효과 드러냄
  • CurrencyUpgradeToRare일반 또는 마법 아이템을 희귀 아이템으로 재련번개 속성을 포함하는 무작위 신규 속성 부여
    • reroll_with_mod(lightning ON normal_or_magic)
  • CurrencyRerollRare희귀 아이템을 재련번개 속성을 포함하는 무작위 신규 속성 부여
    • reroll_with_mod(lightning ON rare)
  • AnnullOrbCurrencyAddModToRare영향력이 없는 아이템의 비-번개 속성을 무작위로 1개 제거하고 새로운 번개 속성 1개 부여
    • remove_non_type_and_add_type_mod(lightning FOR lightning noinfluence)
  • CurrencyAddModToRare영향력이 없는 마법 또는 희귀 아이템에 새로운 번개 속성 부여
    • add_type_mod(lightning noinfluence)
  • CurrencyRerollRare희귀 아이템을 재련번개 속성을 포함하는 무작위 신규 속성 부여, 번개 속성 등장 빈도 증가
    • reroll_with_mod_with_affinity_multiplier(lightning)
  • CurrencyAddModToRare영향력이 없는 마법 또는 희귀 아이템에 새로운 번개 속성 부여, 수치에 행운 적용
    • add_type_mod_lucky(lightning noinfluence)