Pale Seraphim
Demon
stance movement speed +% final [-69]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre |
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Packs |
Life
304%
Evasion
+33%
Ailment Threshold
304%
Resistance
0
75
0
0
Damage
291%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,557
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,087
Spell Damage
1,087
Accuracy
0
Attack Time
1.5
Experience
16,408
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 8 sec
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Cast Time: 2 sec
Cooldown Time: 6 sec
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
You have reduced Action Speed and take Increased Damage
#% reduced Action Speed
#% increased Damage taken
Base duration is 3 seconds
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Pale Seraphim
Spectre | Y |
---|---|
Area | Sanctuary Map |
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Packs |
Life
304%
Evasion
+33%
Ailment Threshold
304%
Resistance
0
75
0
0
Damage
291%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2Standalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
107,297
Armour
99,834
Evasion
8,120
Energy Shield
0
Damage
2,774
Spell Damage
2,774
Accuracy
0
Attack Time
1.5
Experience
21,200
Ailment Threshold
107,297
Chill
339
Shock
339
Brittle
1,919
Scorch
339
Sap
937
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 8 sec
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Cast Time: 2 sec
Cooldown Time: 6 sec
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Time: 1.5 sec
You have reduced Action Speed and take Increased Damage
#% reduced Action Speed
#% increased Damage taken
Base duration is 3 seconds
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 2219–3329
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Standalone_"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Pale Seraphim
Demon
stance movement speed +% final [-69]
Spectre | Y |
---|---|
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Life
304%
Evasion
+33%
Ailment Threshold
304%
Resistance
0
75
0
0
Damage
291%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,557
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,087
Spell Damage
1,087
Accuracy
0
Attack Time
1.5
Experience
16,408
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 8 sec
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Cast Time: 2 sec
Cooldown Time: 6 sec
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
You have reduced Action Speed and take Increased Damage
#% reduced Action Speed
#% increased Damage taken
Base duration is 3 seconds
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 870–1304
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Pale Seraphim
Demon
stance movement speed +% final [-69]
Spectre | Y |
---|---|
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
Life
290%
Armour
+50%
Evasion
+33%
Ailment Threshold
290%
Resistance
0
75
0
0
Damage
280%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
80%
Type
KalguurPaleElite2
Metadata
DemonCopperPaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,657
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,046
Spell Damage
1,046
Accuracy
0
Attack Time
1.5
Experience
20,510
Ailment Threshold
18,657
Chill
59
Shock
59
Brittle
334
Scorch
59
Sap
163
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 8 sec
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Cast Time: 2 sec
Cooldown Time: 6 sec
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Time: 1.5 sec
You have reduced Action Speed and take Increased Damage
#% reduced Action Speed
#% increased Damage taken
Base duration is 3 seconds
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite2"] = { name = "Pale Seraphim", life = 2.9, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.