창백한 치천사
악마
stance movement speed +% final [-69]
Pale Seraphim
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre |
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Packs |
생명력
304%
회피
+33%
Ailment Threshold
304%
저항
0 75 0 0
Damage
291%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,557
방어도
28,790
회피
6,303
에너지 보호막
0
Damage
1,087
주문 피해
1,087
정확도
290
Attack Time
1.5
경험치
16,408
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
시전 속도: 2.5 초
재사용 대기시간: 8 초
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
시전 속도: 2 초
재사용 대기시간: 6 초
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
동작 속도가 감소하고 받는 피해가 증가합니다.
동작 속도 #% 감소
받는 피해 #% 증가
받는 피해 #% 증가
기본 지속시간 3초
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
창백한 치천사
Pale Seraphim
Spectre | Y |
---|---|
Area | 성역 지도 |
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Packs |
생명력
304%
회피
+33%
Ailment Threshold
304%
저항
0 75 0 0
Damage
291%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2Standalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
107,297
방어도
99,834
회피
10,800
에너지 보호막
0
Damage
2,774
주문 피해
2,774
정확도
538
Attack Time
1.5
경험치
21,200
Ailment Threshold
107,297
Chill
339
Shock
339
Brittle
1,919
Scorch
339
Sap
937
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 2219–3329
치명타 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
시전 속도: 2.5 초
재사용 대기시간: 8 초
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
시전 속도: 2 초
재사용 대기시간: 6 초
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
Attack Time: 1.5 초
동작 속도가 감소하고 받는 피해가 증가합니다.
동작 속도 #% 감소
받는 피해 #% 증가
받는 피해 #% 증가
기본 지속시간 3초
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 2219–3329
치명타 확률: 5%
Attack Time: 1.5 초
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Standalone_"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
창백한 치천사
악마
stance movement speed +% final [-69]
Pale Seraphim
Spectre | Y |
---|---|
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
생명력
304%
회피
+33%
Ailment Threshold
304%
저항
0 75 0 0
Damage
291%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,557
방어도
28,790
회피
6,303
에너지 보호막
0
Damage
1,087
주문 피해
1,087
정확도
290
Attack Time
1.5
경험치
16,408
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
시전 속도: 2.5 초
재사용 대기시간: 8 초
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
시전 속도: 2 초
재사용 대기시간: 6 초
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
동작 속도가 감소하고 받는 피해가 증가합니다.
동작 속도 #% 감소
받는 피해 #% 증가
받는 피해 #% 증가
기본 지속시간 3초
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 870–1304
치명타 확률: 5%
Attack Time: 1.5 초
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre"] = { name = "Pale Seraphim", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.91, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
창백한 치천사
악마
stance movement speed +% final [-69]
Pale Seraphim
Spectre | Y |
---|---|
Tags | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
생명력
290%
방어도
+50%
회피
+33%
Ailment Threshold
290%
저항
0 75 0 0
Damage
280%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
80%
Type
KalguurPaleElite2
Metadata
DemonCopperPaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
18,657
방어도
43,185
회피
6,303
에너지 보호막
0
Damage
1,046
주문 피해
1,046
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
18,657
Chill
59
Shock
59
Brittle
334
Scorch
59
Sap
163
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 837–1255
치명타 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
시전 속도: 2.5 초
재사용 대기시간: 8 초
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
시전 속도: 2 초
재사용 대기시간: 6 초
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
공격 피해: 50%
Attack Time: 1.5 초
주는 공격 피해 50% 감폭
is area damage [1]
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
Attack Time: 1.5 초
동작 속도가 감소하고 받는 피해가 증가합니다.
동작 속도 #% 감소
받는 피해 #% 증가
받는 피해 #% 증가
기본 지속시간 3초
is area damage [1]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 837–1255
치명타 확률: 5%
Attack Time: 1.5 초
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite2"] = { name = "Pale Seraphim", life = 2.9, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GAHellscapeStabbyCleave1", "GAHellscapeStabbyCleave2", "GAHellscapeStabbyCleave3", "GAHellscapeStabbyCleaveStab", "GAHellscapeStabWeb", "GAHellscapePaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave1"] = { name = "GAHellscapeStabbyCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave2"] = { name = "GAHellscapeStabbyCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleave3"] = { name = "GAHellscapeStabbyCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabbyCleaveStab"] = { name = "GAHellscapeStabbyCleaveStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeStabWeb"] = { name = "GAHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleEliteSkyStab"] = { name = "GAHellscapePaleEliteSkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |