蒼白六翼天使
惡魔stance movement speed +% final [-69]
Pale Seraphim
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre |
| 標籤 | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Packs |
生命
304%
閃避
+33%
異常狀態臨界值
304%
抗性
傷害
291%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
80%
類型
HellscapePaleElite2
Metadata
HellscapePaleElite2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,557
護甲值
28,790
閃避值
6,303
傷害
1,087
法術傷害
1,087
命中
580
攻擊間隔
1.5
經驗值
16,408
召喚物生命
4,242
召喚物傷害
868
異常狀態臨界值
19,557
冰緩
62
感電
62
易碎
350
焦灼
62
殘喘
171
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAAHellscapeStabbyStab
攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
法術, 位移
施放時間: 2.5 秒
冷卻時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
法術, 位移
施放時間: 2 秒
冷卻時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave2
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave3
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleaveStab
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabWeb
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
你減少行動速度並增加承受傷害
減少 #% 行動速度
增加 #% 承受傷害
+3 秒基礎持續時間
is area damage [1]
GAHellscapePaleEliteSkyStab
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
Actor
{
basic_action = "ChangeToStance1"
}Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = {
name = "Pale Seraphim",
life = 3.04,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 2.91,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"GAHellscapeStabbyCleave1",
"GAHellscapeStabbyCleave2",
"GAHellscapeStabbyCleave3",
"GAHellscapeStabbyCleaveStab",
"GAHellscapeStabWeb",
"GAHellscapePaleEliteSkyStab",
"EAAHellscapeStabbyStab",
"DTTHellscapeStabbySkyStab",
"DTTHellscapeStabWeb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
name = "GAHellscapeStabbyCleave1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
name = "GAHellscapeStabbyCleave2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
name = "GAHellscapeStabbyCleave3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
name = "GAHellscapeStabbyCleaveStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
name = "GAHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
name = "GAHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
name = "EAAHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
name = "DTTHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
name = "DTTHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
| key | val |
|---|---|
| Actor.basic_action | ChangeToStance1 |
蒼白六翼天使
Pale Seraphim
| 幽魂 | Y |
|---|---|
| 地區 | 聖所地圖 |
| 標籤 | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Packs |
生命
304%
閃避
+33%
異常狀態臨界值
304%
抗性
傷害
291%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
80%
類型
HellscapePaleElite2
Metadata
HellscapePaleElite2Standalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
107,297
護甲值
99,834
閃避值
10,800
傷害
2,774
法術傷害
2,774
命中
1,076
攻擊間隔
1.5
經驗值
21,200
召喚物生命
20,279
召喚物傷害
2,353
異常狀態臨界值
107,297
冰緩
339
感電
339
易碎
1,919
焦灼
339
殘喘
937
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAAHellscapeStabbyStab
攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
法術, 位移
施放時間: 2.5 秒
冷卻時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
法術, 位移
施放時間: 2 秒
冷卻時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave2
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave3
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleaveStab
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabWeb
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊間隔: 1.5 秒
你減少行動速度並增加承受傷害
減少 #% 行動速度
增加 #% 承受傷害
+3 秒基礎持續時間
is area damage [1]
GAHellscapePaleEliteSkyStab
可觸發, 攻擊
基本傷害: 2219–3329
暴擊率: 5%
攻擊間隔: 1.5 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Standalone_"] = {
name = "Pale Seraphim",
life = 3.04,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 2.91,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"GAHellscapeStabbyCleave1",
"GAHellscapeStabbyCleave2",
"GAHellscapeStabbyCleave3",
"GAHellscapeStabbyCleaveStab",
"GAHellscapeStabWeb",
"GAHellscapePaleEliteSkyStab",
"EAAHellscapeStabbyStab",
"DTTHellscapeStabbySkyStab",
"DTTHellscapeStabWeb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
name = "GAHellscapeStabbyCleave1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
name = "GAHellscapeStabbyCleave2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
name = "GAHellscapeStabbyCleave3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
name = "GAHellscapeStabbyCleaveStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
name = "GAHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
name = "GAHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
name = "EAAHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
name = "DTTHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
name = "DTTHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
蒼白六翼天使
惡魔stance movement speed +% final [-69]
Pale Seraphim
| 幽魂 | Y |
|---|---|
| 標籤 | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
生命
304%
閃避
+33%
異常狀態臨界值
304%
抗性
傷害
291%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
80%
類型
HellscapePaleElite2
Metadata
HellscapePaleElite2Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,557
護甲值
28,790
閃避值
6,303
傷害
1,087
法術傷害
1,087
命中
580
攻擊間隔
1.5
經驗值
16,408
召喚物生命
4,242
召喚物傷害
868
異常狀態臨界值
19,557
冰緩
62
感電
62
易碎
350
焦灼
62
殘喘
171
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAAHellscapeStabbyStab
攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
法術, 位移
施放時間: 2.5 秒
冷卻時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
法術, 位移
施放時間: 2 秒
冷卻時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave2
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave3
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleaveStab
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabWeb
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
你減少行動速度並增加承受傷害
減少 #% 行動速度
增加 #% 承受傷害
+3 秒基礎持續時間
is area damage [1]
GAHellscapePaleEliteSkyStab
可觸發, 攻擊
基本傷害: 870–1304
暴擊率: 5%
攻擊間隔: 1.5 秒
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2Spectre"] = {
name = "Pale Seraphim",
life = 3.04,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 2.91,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"GAHellscapeStabbyCleave1",
"GAHellscapeStabbyCleave2",
"GAHellscapeStabbyCleave3",
"GAHellscapeStabbyCleaveStab",
"GAHellscapeStabWeb",
"GAHellscapePaleEliteSkyStab",
"EAAHellscapeStabbyStab",
"DTTHellscapeStabbySkyStab",
"DTTHellscapeStabWeb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
name = "GAHellscapeStabbyCleave1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
name = "GAHellscapeStabbyCleave2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
name = "GAHellscapeStabbyCleave3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
name = "GAHellscapeStabbyCleaveStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
name = "GAHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
name = "GAHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
name = "EAAHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
name = "DTTHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
name = "DTTHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1 |
| Actor.slow_animations_go_to_idle | true |
蒼白六翼天使
惡魔stance movement speed +% final [-69]
Pale Seraphim
| 幽魂 | Y |
|---|---|
| 標籤 | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
生命
290%
護甲值
+50%
閃避
+33%
異常狀態臨界值
290%
抗性
傷害
280%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
80%
類型
KalguurPaleElite2
Metadata
DemonCopperPaleElite2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
18,657
護甲值
43,185
閃避值
6,303
傷害
1,046
法術傷害
1,046
命中
580
攻擊間隔
1.5
經驗值
20,510
召喚物生命
4,047
召喚物傷害
835
異常狀態臨界值
18,657
冰緩
59
感電
59
易碎
334
焦灼
59
殘喘
163
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAAHellscapeStabbyStab
攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
法術, 位移
施放時間: 2.5 秒
冷卻時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
法術, 位移
施放時間: 2 秒
冷卻時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave2
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave3
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleaveStab
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成50%更少攻擊傷害
is area damage [1]
GAHellscapeStabWeb
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊間隔: 1.5 秒
你減少行動速度並增加承受傷害
減少 #% 行動速度
增加 #% 承受傷害
+3 秒基礎持續時間
is area damage [1]
GAHellscapePaleEliteSkyStab
可觸發, 攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊間隔: 1.5 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite2"] = {
name = "Pale Seraphim",
life = 2.9,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"GAHellscapeStabbyCleave1",
"GAHellscapeStabbyCleave2",
"GAHellscapeStabbyCleave3",
"GAHellscapeStabbyCleaveStab",
"GAHellscapeStabWeb",
"GAHellscapePaleEliteSkyStab",
"EAAHellscapeStabbyStab",
"DTTHellscapeStabbySkyStab",
"DTTHellscapeStabWeb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
name = "GAHellscapeStabbyCleave1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
name = "GAHellscapeStabbyCleave2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
name = "GAHellscapeStabbyCleave3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
name = "GAHellscapeStabbyCleaveStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
name = "GAHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {3000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
name = "GAHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
name = "EAAHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
name = "DTTHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
name = "DTTHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.