Spite
Demon
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
SpectreN
Tagsanimal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Packs
  • Spite, Fury
  • Life
    132%
    Energy Shield From Life
    50%
    Ailment Threshold
    132%
    Resistance
    0 0 40 0
    Damage
    154%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    110%
    Model Size
    100%
    Type
    AfflictionMinion2
    Metadata
    AfflictionMinion2
    Level
    68
    Life
    8,492
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    575
    Spell Damage
    575
    Accuracy
    0
    Attack Time
    1.32
    Experience
    11,281
    Ailment Threshold
    8,492
    Chill
    27
    Shock
    27
    Brittle
    152
    Scorch
    27
    Sap
    74
    AfflictionMinionDemonProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.17 sec
    Deals 645.9 to 1938 Lightning Damage
    base is projectile [1]
    monster projectile variation [139]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinion
    Spell, Projectile, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Deals 60.91 to 182.7 Lightning Damage
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinionExplode
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 815.9 to 2448 Lightning Damage
    Hits always Shock
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion2"] = {
        name = "Spite",
        life = 1.32,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AfflictionMinionDemonProjectile",
            "DeceleratingProjectileAfflictionMinionExplode",
            "DeceleratingProjectileAfflictionMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AfflictionMinionDemonProjectile"] = {
        name = "AfflictionMinionDemonProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinionExplode"] = {
        name = "DeceleratingProjectileAfflictionMinionExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinion"] = {
        name = "DeceleratingProjectileAfflictionMinion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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