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Rencor
Demonio
IconEnemyResistanceLightning
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spite
Spectre
Tagsanimal_claw_weapon, Lanzador de hechizos, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Packs
  • Rencor, Furia
  • Vida
    132%
    Energy Shield From Life
    50%
    Ailment Threshold
    132%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    154%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    AfflictionMinion2
    Metadata
    AfflictionMinion2
    Nivel
    68
    Vida
    8,492
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    4,044
    Damage
    575
    Daño de hechizos
    575
    Precisión
    580
    Attack Time
    1.32
    Experiencia
    11,281
    Minion Life
    1,842
    Minion Energy Shield
    877
    Minion Damage
    459
    Ailment Threshold
    8,492
    Chill
    27
    Shock
    27
    Brittle
    152
    Scorch
    27
    Sap
    74
    Phys Convert Ele
    240%
    AfflictionMinionDemonProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.17 seg
    base is projectile [1]
    monster projectile variation [139]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    spell maximum base lightning damage [1938]
    spell minimum base lightning damage [645.9]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinion
    Spell, Projectile, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    spell maximum base lightning damage [182.7]
    spell minimum base lightning damage [60.91]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinionExplode
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    always shock [1]
    is area damage [1]
    spell maximum base lightning damage [2448]
    spell minimum base lightning damage [815.9]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Spite",
        life = 1.32,
        energyShield = 0.5,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AfflictionMinionDemonProjectile",
            "DeceleratingProjectileAfflictionMinionExplode",
            "DeceleratingProjectileAfflictionMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AfflictionMinionDemonProjectile"] = {
        name = "AfflictionMinionDemonProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinionExplode"] = {
        name = "DeceleratingProjectileAfflictionMinionExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinion"] = {
        name = "DeceleratingProjectileAfflictionMinion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Edit

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