Презрение
Демон
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Spite
SpectreN
Tagsanimal_claw_weapon, Чародейский, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Packs
  • Презрение, Ярость
  • Здоровье
    132%
    Energy Shield From Life
    50%
    Ailment Threshold
    132%
    Сопротивление
    0 0 40 0
    Damage
    154%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    AfflictionMinion2
    Metadata
    AfflictionMinion2
    Уровень
    68
    Здоровье
    8,492
    Броня
    28,790
    Уклонение
    4,739
    Энерг. щит
    3,064
    Damage
    575
    Урон от чар
    575
    Точность
    290
    Attack Time
    1.32
    Опыт
    11,281
    Ailment Threshold
    8,492
    Chill
    27
    Shock
    27
    Brittle
    152
    Scorch
    27
    Sap
    74
    AfflictionMinionDemonProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.17 сек.
    Наносит от 645.9 до 1938 урона от молнии
    base is projectile [1]
    monster projectile variation [139]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinion
    Spell, Projectile, Triggerable
    Шанс критического удара: 5%
    Время применения: 2.5 сек.
    Перезарядка: 10 сек.
    Наносит от 60.91 до 182.7 урона от молнии
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DeceleratingProjectileAfflictionMinionExplode
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 815.9 до 2448 урона от молнии
    Ваши удары всегда накладывают шок
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion2"] = {
        name = "Spite",
        life = 1.32,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AfflictionMinionDemonProjectile",
            "DeceleratingProjectileAfflictionMinionExplode",
            "DeceleratingProjectileAfflictionMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AfflictionMinionDemonProjectile"] = {
        name = "AfflictionMinionDemonProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinionExplode"] = {
        name = "DeceleratingProjectileAfflictionMinionExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileAfflictionMinion"] = {
        name = "DeceleratingProjectileAfflictionMinion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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