SpectreY
AreaThe Den, The Den, The Eternal Laboratory, Entombed Alcove, Secluded Copse, Entombed Chamber, Ancient Catacomb, Entombed Alcove, Secluded Copse, Entombed Chamber, Ancient Catacomb, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, PvP Arena
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Packs
  • The Den: Cave Skitterer
  • The Den: Cave Skitterer
  • The Den: Cave Beast, Cave Skitterer
  • The Eternal Laboratory: Hairy Bonecruncher, Cave Skitterer
  • The Eternal Laboratory: Cave Skitterer
  • The Eternal Laboratory: Spine Serpent, Cave Skitterer
  • PvP Arena: Cave Beast, Cave Skitterer
  • WorldAreas#1330: Cave Skitterer
  • WorldAreas#1379: Cave Beast, Cave Skitterer
  • WorldAreas#1380: Cave Beast, Cave Skitterer
  • WorldAreas#1357: Cave Skitterer
  • Cave Skitterer
  • Hairy Bonecruncher, Cave Skitterer
  • Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void: Hairy Bonecruncher, Cave Skitterer
  • Life
    78%
    Ailment Threshold
    78%
    Resistance
    0 0 40 0
    Damage
    94%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 5
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experience
    65%
    Model Size
    60%
    Type
    TinySpider
    Metadata
    SpiderSmall
    Level
    83
    Life
    24,973
    Armour
    92,477
    Evasion
    7,860
    Energy Shield
    0
    Damage
    846
    Spell Damage
    846
    Accuracy
    518
    Attack Time
    0.945
    Experience
    8,536
    Ailment Threshold
    24,973
    Chill
    79
    Shock
    79
    Brittle
    447
    Scorch
    79
    Sap
    218
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 677–1016
    Critical Strike Chance: 5%
    Attack Time: 0.945 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderSmall"] = {
        name = "Cave Skitterer",
        life = 0.78,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }