洞穴沙蛛
幽魂Y
地區獸穴, 獸穴, 永恆實驗室, 隱蔽密室, 幽寂矮林, 隱蔽密窖, 遠古陵墓, 隱蔽密室, 幽寂矮林, 隱蔽密窖, 遠古陵墓, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, PvP 競技場
標籤animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Packs
  • 獸穴: 洞穴沙蛛
  • 獸穴: 洞穴沙蛛
  • 獸穴: 洞穴獸, 洞穴沙蛛
  • 永恆實驗室: 長毛碎骨獸, 洞穴沙蛛
  • 永恆實驗室: 洞穴沙蛛
  • 永恆實驗室: 脊刺巨蛇, 洞穴沙蛛
  • PvP 競技場: 洞穴獸, 洞穴沙蛛
  • WorldAreas#1330: 洞穴沙蛛
  • WorldAreas#1379: 洞穴獸, 洞穴沙蛛
  • WorldAreas#1380: 洞穴獸, 洞穴沙蛛
  • WorldAreas#1357: 洞穴沙蛛
  • 洞穴沙蛛
  • 長毛碎骨獸, 洞穴沙蛛
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 長毛碎骨獸, 洞穴沙蛛
  • 生命
    78%
    異常狀態臨界值
    78%
    抗性
    0 0 40 0
    傷害
    94%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 5
    攻擊間隔
    0.945 秒
    傷害分佈
    ±20%
    經驗值
    65%
    Model Size
    60%
    類型
    TinySpider
    Metadata
    SpiderSmall
    等級
    83
    生命
    24,973
    護甲
    92,477
    閃避
    7,860
    能量護盾
    0
    傷害
    846
    法術傷害
    846
    命中
    0
    攻擊間隔
    0.945
    經驗值
    8,536
    異常狀態臨界值
    24,973
    冰緩
    79
    感電
    79
    易碎
    447
    焦灼
    79
    殘喘
    218
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 677–1016
    暴擊率: 5%
    攻擊間隔: 0.945 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderSmall"] = {
        name = "Cave Skitterer",
        life = 0.78,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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