Moon Dancer
Humanoid
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
SpectreN
Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
Life
450%
Energy Shield From Life
250%
Evasion
+30%
Ailment Threshold
450%
Resistance
0 75 0 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralColdPoi
Metadata
AncestralColdPoi_
Level
68
Life
28,950
Armour
28,790
Evasion
6,161
Energy Shield
15,318
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 546.7 to 820.1 Cold Damage
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Regenerate 38.9 Energy Shield per second
Gain 35% of Maximum Life as Extra Maximum Energy Shield
25% faster start of Energy Shield Recharge
AncestralMoonAuraEnemies
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
action speed -% from chill [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
	"

	on_spawned_dead =
	"
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"

	on_revive =
	"
		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoi_"] = {
    name = "Moon Dancer",
    life = 4.5,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralPoiProjectile",
        "AncestralMoonAuraAllies",
        "AncestralMoonAuraEnemies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralPoiProjectile"] = {
    name = "MPSAncestralPoiProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "removes_%_mana_on_hit",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraAllies"] = {
    name = "AncestralMoonAuraAllies",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_energy_shield_regeneration_rate_per_minute",
        "maximum_life_%_to_add_as_maximum_energy_shield",
        "energy_shield_delay_-%",
    },
    levels = {
        [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraEnemies"] = {
    name = "AncestralMoonAuraEnemies",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_speed_-%_from_chill",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
IdAncestralTrialMonsterChampionFleeAndDamage
FamilyAncestralTrialMonster
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Moon Dancer
    Humanoid
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Packs
  • Tidecaller, Moon Dancer, Lunar Turtle
  • Ikiaho, Moon Dancer, Lunar Turtle
  • Life
    450%
    Energy Shield From Life
    250%
    Evasion
    +30%
    Ailment Threshold
    450%
    Resistance
    0 75 0 0
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandalone
    Metadata
    AncestralColdPoiStandalone
    Level
    68
    Life
    28,950
    Armour
    28,790
    Evasion
    6,161
    Energy Shield
    15,318
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    16,408
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 546.7 to 820.1 Cold Damage
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Cast Time: 1 sec
    Regenerate 38.9 Energy Shield per second
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    25% faster start of Energy Shield Recharge
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Cast Time: 1 sec
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandalone"] = {
        name = "Moon Dancer",
        life = 4.5,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Moon Dancer
    Humanoid
    SpectreY
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Life
    384%
    Energy Shield From Life
    250%
    Evasion
    +30%
    Ailment Threshold
    384%
    Resistance
    0 75 0 0
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandaloneSpectre
    Metadata
    AncestralColdPoiStandaloneSpectre
    Level
    68
    Life
    24,704
    Armour
    28,790
    Evasion
    6,161
    Energy Shield
    15,318
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    16,408
    Ailment Threshold
    24,704
    Chill
    78
    Shock
    78
    Brittle
    442
    Scorch
    78
    Sap
    216
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 546.7 to 820.1 Cold Damage
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Cast Time: 1 sec
    Regenerate 38.9 Energy Shield per second
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    25% faster start of Energy Shield Recharge
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Cast Time: 1 sec
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre"] = {
        name = "Moon Dancer",
        life = 3.84,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Moon Dancer
    Favour: 1,600
    Specialty: Provides Energy Shield
    Deals Cold Damage


    Tribal Passive: Steals Mana

    Moon's Blessing
    Has an aura around them that chills enemies, and gives energy shield to Teammates