月舞者
人形
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
monster damage +% final vs monsters from ancestral rank [200]
Moon Dancer
幽魂 | N |
---|---|
標籤 | human, humanoid, karui, not_str, red_blood, very_slow_movement |
生命
450%
生命轉為護盾
250%
閃避
+30%
異常狀態臨界值
450%
抗性
0 75 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralColdPoi
Metadata
AncestralColdPoi_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,950
護甲
28,790
閃避
6,161
能量護盾
15,318
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 546.7 至 820.1 冰冷傷害
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
每秒回復 38.9 能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
AncestralMoonAuraEnemies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
action speed -% from chill [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao,, 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); " on_spawned_dead = " RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " on_revive = " IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } ); IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoi_"] = { name = "Moon Dancer", life = 4.5, energyShield = 2.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralPoiProjectile", "AncestralMoonAuraAllies", "AncestralMoonAuraEnemies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralPoiProjectile"] = { name = "MPSAncestralPoiProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "removes_%_mana_on_hit", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraAllies"] = { name = "AncestralMoonAuraAllies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_energy_shield_regeneration_rate_per_minute", "maximum_life_%_to_add_as_maximum_energy_shield", "energy_shield_delay_-%", }, levels = { [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraEnemies"] = { name = "AncestralMoonAuraEnemies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_speed_-%_from_chill", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Id | AncestralTrialMonsterChampionFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
月舞者
人形
Moon Dancer
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre |
標籤 | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Packs |
生命
450%
生命轉為護盾
250%
閃避
+30%
異常狀態臨界值
450%
抗性
0 75 0 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
100%
類型
AncestralColdPoiStandalone
Metadata
AncestralColdPoiStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,950
護甲
28,790
閃避
6,161
能量護盾
15,318
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
16,408
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 546.7 至 820.1 冰冷傷害
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
每秒回復 38.9 能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
AncestralMoonAuraEnemies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
action speed -% from chill [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao,, 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); " on_spawned_dead = " RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " on_revive = " IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } ); IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandalone"] = { name = "Moon Dancer", life = 4.5, energyShield = 2.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralPoiProjectile", "AncestralMoonAuraAllies", "AncestralMoonAuraEnemies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralPoiProjectile"] = { name = "MPSAncestralPoiProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "removes_%_mana_on_hit", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraAllies"] = { name = "AncestralMoonAuraAllies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_energy_shield_regeneration_rate_per_minute", "maximum_life_%_to_add_as_maximum_energy_shield", "energy_shield_delay_-%", }, levels = { [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraEnemies"] = { name = "AncestralMoonAuraEnemies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_speed_-%_from_chill", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
月舞者
人形
Moon Dancer
幽魂 | Y |
---|---|
標籤 | human, humanoid, karui, not_str, red_blood, very_slow_movement |
生命
384%
生命轉為護盾
250%
閃避
+30%
異常狀態臨界值
384%
抗性
0 75 0 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
100%
類型
AncestralColdPoiStandaloneSpectre
Metadata
AncestralColdPoiStandaloneSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
24,704
護甲
28,790
閃避
6,161
能量護盾
15,318
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
16,408
異常狀態臨界值
24,704
冰緩
78
感電
78
易碎
442
焦灼
78
殘喘
216
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 546.7 至 820.1 冰冷傷害
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
每秒回復 38.9 能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
AncestralMoonAuraEnemies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
action speed -% from chill [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao,, 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); " on_spawned_dead = " RemoveAttachedObjectFromBones( aux_L_Weapon_attachment ); RemoveAttachedObjectFromBones( aux_R_Weapon_attachment ); this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 ); this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 ); left_weapon.PlayAnimation( death_bwd_01 ); right_weapon.PlayAnimation( death_bwd_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " on_revive = " IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } ); IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment ); AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre"] = { name = "Moon Dancer", life = 3.84, energyShield = 2.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralPoiProjectile", "AncestralMoonAuraAllies", "AncestralMoonAuraEnemies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralPoiProjectile"] = { name = "MPSAncestralPoiProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "removes_%_mana_on_hit", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraAllies"] = { name = "AncestralMoonAuraAllies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_energy_shield_regeneration_rate_per_minute", "maximum_life_%_to_add_as_maximum_energy_shield", "energy_shield_delay_-%", }, levels = { [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoonAuraEnemies"] = { name = "AncestralMoonAuraEnemies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_speed_-%_from_chill", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
月舞者