月舞者
人形
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Moon Dancer
幽魂N
標籤human, humanoid, karui, not_str, red_blood, very_slow_movement
生命
450%
生命轉為護盾
250%
閃避
+30%
異常狀態臨界值
450%
抗性
0 75 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralColdPoi
Metadata
AncestralColdPoi_
等級
68
生命
28,950
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 546.7820.1 冰冷傷害
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
每秒回復 38.9 能量護盾
獲得等同 35% 最大生命值的額外能量護盾
比平常快 25% 開始充能能量護盾
AncestralMoonAuraEnemies
增益, 持續時間, 法術, 可觸發
施放時間: 1 秒
action speed -% from chill [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
	"

	on_spawned_dead =
	"
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"

	on_revive =
	"
		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoi_"] = {
    name = "Moon Dancer",
    life = 4.5,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralPoiProjectile",
        "AncestralMoonAuraAllies",
        "AncestralMoonAuraEnemies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralPoiProjectile"] = {
    name = "MPSAncestralPoiProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "removes_%_mana_on_hit",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraAllies"] = {
    name = "AncestralMoonAuraAllies",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_energy_shield_regeneration_rate_per_minute",
        "maximum_life_%_to_add_as_maximum_energy_shield",
        "energy_shield_delay_-%",
    },
    levels = {
        [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraEnemies"] = {
    name = "AncestralMoonAuraEnemies",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_speed_-%_from_chill",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
IdAncestralTrialMonsterChampionFleeAndDamage
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster chance to not flee % Min: 100 Max: 100 全域
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 全域
  • 月舞者
    人形
    Moon Dancer
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre
    標籤human, humanoid, karui, not_str, red_blood, very_slow_movement
    Packs
  • 潮汐喚者, 月舞者, 月影巨龜
  • 伊基亞呼, 月舞者, 月影巨龜
  • 生命
    450%
    生命轉為護盾
    250%
    閃避
    +30%
    異常狀態臨界值
    450%
    抗性
    0 75 0 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    160%
    Model Size
    100%
    類型
    AncestralColdPoiStandalone
    Metadata
    AncestralColdPoiStandalone
    等級
    68
    生命
    28,950
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    0
    攻擊間隔
    1.5
    經驗值
    16,408
    異常狀態臨界值
    28,950
    冰緩
    92
    感電
    92
    易碎
    518
    焦灼
    92
    殘喘
    253
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 448–672
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 546.7820.1 冰冷傷害
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    增益, 持續時間, 法術, 可觸發
    施放時間: 1 秒
    每秒回復 38.9 能量護盾
    獲得等同 35% 最大生命值的額外能量護盾
    比平常快 25% 開始充能能量護盾
    AncestralMoonAuraEnemies
    增益, 持續時間, 法術, 可觸發
    施放時間: 1 秒
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandalone"] = {
        name = "Moon Dancer",
        life = 4.5,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    月舞者
    人形
    Moon Dancer
    幽魂Y
    標籤human, humanoid, karui, not_str, red_blood, very_slow_movement
    生命
    384%
    生命轉為護盾
    250%
    閃避
    +30%
    異常狀態臨界值
    384%
    抗性
    0 75 0 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    160%
    Model Size
    100%
    類型
    AncestralColdPoiStandaloneSpectre
    Metadata
    AncestralColdPoiStandaloneSpectre
    等級
    68
    生命
    24,704
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    0
    攻擊間隔
    1.5
    經驗值
    16,408
    異常狀態臨界值
    24,704
    冰緩
    78
    感電
    78
    易碎
    442
    焦灼
    78
    殘喘
    216
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 448–672
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 546.7820.1 冰冷傷害
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    增益, 持續時間, 法術, 可觸發
    施放時間: 1 秒
    每秒回復 38.9 能量護盾
    獲得等同 35% 最大生命值的額外能量護盾
    比平常快 25% 開始充能能量護盾
    AncestralMoonAuraEnemies
    增益, 持續時間, 法術, 可觸發
    施放時間: 1 秒
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre"] = {
        name = "Moon Dancer",
        life = 3.84,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    月舞者
    友好度: 1,600
    特性: 提供能量護盾
    造成冰冷傷害


    部落天賦: 魔力竊取

    月亮祝福
    舞者有個光環,可以對附近敵人造成冰緩,並給友方能量護盾
    Moon Dancer
    Edit

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