Danseuse de la Lune
Humanoïde
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Moon Dancer
SpectreN
Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
Vie
450%
Energy Shield From Life
250%
Évasion
+30%
Ailment Threshold
450%
Résistance
0 75 0 0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralColdPoi
Metadata
AncestralColdPoi_
Niveau
68
Vie
28,950
Armure
28,790
Évasion
6,161
Bouclier d'énergie
15,318
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598–897
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 546.7 à 820.1 Dégâts de froid
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
38.9 de Bouclier d'énergie Régénéré par seconde
Rajoute 35% de la Vie maximale sous forme de Bouclier d'énergie
Le démarrage de la Recharge du Bouclier d'énergie est 25% plus rapide
AncestralMoonAuraEnemies
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
action speed -% from chill [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
	"

	on_spawned_dead =
	"
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"

	on_revive =
	"
		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoi_"] = {
    name = "Moon Dancer",
    life = 4.5,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralPoiProjectile",
        "AncestralMoonAuraAllies",
        "AncestralMoonAuraEnemies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralPoiProjectile"] = {
    name = "MPSAncestralPoiProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "removes_%_mana_on_hit",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraAllies"] = {
    name = "AncestralMoonAuraAllies",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_energy_shield_regeneration_rate_per_minute",
        "maximum_life_%_to_add_as_maximum_energy_shield",
        "energy_shield_delay_-%",
    },
    levels = {
        [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraEnemies"] = {
    name = "AncestralMoonAuraEnemies",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_speed_-%_from_chill",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
IdAncestralTrialMonsterChampionFleeAndDamage
FamilyAncestralTrialMonster
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Moon Dancer
    Humanoïde
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Packs
  • Tidecaller, Moon Dancer, Lunar Turtle
  • Ikiaho, Moon Dancer, Lunar Turtle
  • Vie
    450%
    Energy Shield From Life
    250%
    Évasion
    +30%
    Ailment Threshold
    450%
    Résistance
    0 75 0 0
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandalone
    Metadata
    AncestralColdPoiStandalone
    Niveau
    68
    Vie
    28,950
    Armure
    28,790
    Évasion
    6,161
    Bouclier d'énergie
    15,318
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    16,408
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 546.7 à 820.1 Dégâts de froid
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    38.9 de Bouclier d'énergie Régénéré par seconde
    Rajoute 35% de la Vie maximale sous forme de Bouclier d'énergie
    Le démarrage de la Recharge du Bouclier d'énergie est 25% plus rapide
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandalone"] = {
        name = "Moon Dancer",
        life = 4.5,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Moon Dancer
    Humanoïde
    SpectreY
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Vie
    384%
    Energy Shield From Life
    250%
    Évasion
    +30%
    Ailment Threshold
    384%
    Résistance
    0 75 0 0
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandaloneSpectre
    Metadata
    AncestralColdPoiStandaloneSpectre
    Niveau
    68
    Vie
    24,704
    Armure
    28,790
    Évasion
    6,161
    Bouclier d'énergie
    15,318
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    16,408
    Ailment Threshold
    24,704
    Chill
    78
    Shock
    78
    Brittle
    442
    Scorch
    78
    Sap
    216
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 546.7 à 820.1 Dégâts de froid
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    38.9 de Bouclier d'énergie Régénéré par seconde
    Rajoute 35% de la Vie maximale sous forme de Bouclier d'énergie
    Le démarrage de la Recharge du Bouclier d'énergie est 25% plus rapide
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre"] = {
        name = "Moon Dancer",
        life = 3.84,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Danseuse de la Lune
    Faveur: 1,600
    Spécialité : Octroie du bouclier d'énergie
    Inflige des Dégâts de froid


    Passif tribal : Vole du Mana

    Bénédiction lunaire
    La Danseuse a une aura autour d'elle qui inflige des dégâts de froid aux ennemis et donne du bouclier d'énergie aux Coéquipiers
    Moon Dancer
    Edit

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