MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Dompteuse de marées
Humanoïde
IconEnemyResistanceColdStrong
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Tidecaller
Spectre
Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
Vie
200%
Energy Shield From Life
150%
Évasion
+30%
Ailment Threshold
200%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralKaruiMooncaster
Metadata
AncestralKaruiMooncaster
Niveau
68
Vie
12,867
Armure
28,790
Score d'Évasion
6,161
Bouclier d'énergie
18,381
Damage
560
Dégâts des sorts
560
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
2,791
Minion Energy Shield
3,987
Minion Damage
447
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 448672
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPSAncestralMoonCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [232]
projectile uses contact position [1]
removes % mana on hit [5]
spell maximum action distance +% [-40]
spell maximum base cold damage [842.6]
spell minimum base cold damage [561.7]
use scaled contact offset [1]
GPSAncestralMoonWave
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base is projectile [1]
global knockback [1]
projectile uses contact position [1]
spell maximum base physical damage [1180]
spell minimum base physical damage [786.4]
GSAncestralMooncasterWave
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
50% des Dégâts physiques sont Convertis en Dégâts de froid
35% d'Augmentation de la Distance de Repoussement
global knockback [1]
is area damage [1]
removes % mana on hit [2]
spell maximum base physical damage [194.9]
spell minimum base physical damage [129.9]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Transitionable
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiMooncaster"] = {
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tidecaller",
    life = 2,
    energyShield = 1.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GPSAncestralMoonWave",
        "MPSAncestralMoonCasterProjectile",
        "GSAncestralMooncasterWave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSAncestralMoonWave"] = {
    name = "GPSAncestralMoonWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "knockback_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralMoonCasterProjectile"] = {
    name = "MPSAncestralMoonCasterProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "removes_%_mana_on_hit",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 232, -40, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralMooncasterWave"] = {
    name = "GSAncestralMooncasterWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "removes_%_mana_on_hit",
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
FamilyAncestralTrialMonster
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster chance to not flee % 90 90 Global
  • monster damage +% final vs monsters from ancestral rank 0 0 Global
  • Dompteuse de marées
    Humanoïde
    IconEnemyResistanceColdStrong
    Tidecaller
    Spectre
    Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • Dompteuse de marées, Danseuse de la Lune, Tortue lunaire
  • Vie
    300%
    Energy Shield From Life
    150%
    Évasion
    +30%
    Ailment Threshold
    300%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    113%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    AncestralKaruiMooncasterStandalone
    Metadata
    AncestralKaruiMooncasterStandalone_
    Niveau
    68
    Vie
    19,300
    Armure
    28,790
    Score d'Évasion
    6,161
    Bouclier d'énergie
    27,572
    Damage
    422
    Dégâts des sorts
    422
    Précision
    580
    Attack Time
    1.5
    Expérience
    15,383
    Minion Life
    4,186
    Minion Energy Shield
    5,981
    Minion Damage
    337
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 338507
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MPSAncestralMoonCasterProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    removes % mana on hit [5]
    spell maximum action distance +% [-40]
    spell maximum base cold damage [842.6]
    spell minimum base cold damage [561.7]
    use scaled contact offset [1]
    GPSAncestralMoonWave
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    100% d'Augmentation de la Distance de Repoussement
    action attack or cast time uses animation length [1]
    base is projectile [1]
    global knockback [1]
    projectile uses contact position [1]
    spell maximum base physical damage [1180]
    spell minimum base physical damage [786.4]
    GSAncestralMooncasterWave
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    50% des Dégâts physiques sont Convertis en Dégâts de froid
    35% d'Augmentation de la Distance de Repoussement
    global knockback [1]
    is area damage [1]
    removes % mana on hit [2]
    spell maximum base physical damage [194.9]
    spell minimum base physical damage [129.9]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiMooncasterStandalone_"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tidecaller",
        life = 3,
        energyShield = 1.5,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSAncestralMoonWave",
            "MPSAncestralMoonCasterProjectile",
            "GSAncestralMooncasterWave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSAncestralMoonWave"] = {
        name = "GPSAncestralMoonWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "knockback_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_knockback",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralMoonCasterProjectile"] = {
        name = "MPSAncestralMoonCasterProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAncestralMooncasterWave"] = {
        name = "GSAncestralMooncasterWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "removes_%_mana_on_hit",
            "knockback_distance_+%",
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Dompteuse de marées
    Faveur: 800
    Spécialité : Dégâts de froid, de zone

    Passif tribal : Vole du Mana

    Raz-de-marée
    Libère une vague d'eau qui repousse tous les ennemis heurtés par celle-ci
    Tidecaller
    Edit

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