Dançarino Lunar
Humanóide
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Moon Dancer
SpectreN
Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
Vida
450%
Energy Shield From Life
250%
Evasão
+30%
Ailment Threshold
450%
Resistência
0 75 0 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralColdPoi
Metadata
AncestralColdPoi_
Nível
68
Vida
28,950
Armadura
28,790
Evasão
6,161
Escudo de Energia
15,318
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralPoiProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 546.7 a 820.1 de Dano de Gelo
base is projectile [1]
monster projectile variation [234]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
removes % mana on hit [2]
use scaled contact offset [1]
AncestralMoonAuraAllies
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
38.9 de Escudo de Energia Regenerado por segundo
Ganhe 35% de Vida Máxima como Escudo de Energia Máximo Extra
Recarga do Escudo de Energia inicia 25% mais rápido
AncestralMoonAuraEnemies
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
action speed -% from chill [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
	"

	on_spawned_dead =
	"
		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
		left_weapon.PlayAnimation( death_bwd_01 );
		right_weapon.PlayAnimation( death_bwd_01 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"

	on_revive =
	"
		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoi_"] = {
    name = "Moon Dancer",
    life = 4.5,
    energyShield = 2.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralPoiProjectile",
        "AncestralMoonAuraAllies",
        "AncestralMoonAuraEnemies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralPoiProjectile"] = {
    name = "MPSAncestralPoiProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "removes_%_mana_on_hit",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraAllies"] = {
    name = "AncestralMoonAuraAllies",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_energy_shield_regeneration_rate_per_minute",
        "maximum_life_%_to_add_as_maximum_energy_shield",
        "energy_shield_delay_-%",
    },
    levels = {
        [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralMoonAuraEnemies"] = {
    name = "AncestralMoonAuraEnemies",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_speed_-%_from_chill",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
IdAncestralTrialMonsterChampionFleeAndDamage
FamilyAncestralTrialMonster
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Dançarino Lunar
    Humanóide
    Moon Dancer
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Packs
  • Invocador da Maré, Dançarino Lunar, Tartaruga Lunar
  • Ikiaho, Dançarino Lunar, Tartaruga Lunar
  • Vida
    450%
    Energy Shield From Life
    250%
    Evasão
    +30%
    Ailment Threshold
    450%
    Resistência
    0 75 0 0
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandalone
    Metadata
    AncestralColdPoiStandalone
    Nível
    68
    Vida
    28,950
    Armadura
    28,790
    Evasão
    6,161
    Escudo de Energia
    15,318
    Damage
    560
    Dano Mágico
    560
    Precisão
    290
    Attack Time
    1.5
    Experiência
    16,408
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 448–672
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 546.7 a 820.1 de Dano de Gelo
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Tempo de Conjuração: 1 seg
    38.9 de Escudo de Energia Regenerado por segundo
    Ganhe 35% de Vida Máxima como Escudo de Energia Máximo Extra
    Recarga do Escudo de Energia inicia 25% mais rápido
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Tempo de Conjuração: 1 seg
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandalone"] = {
        name = "Moon Dancer",
        life = 4.5,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Dançarino Lunar
    Humanóide
    Moon Dancer
    SpectreY
    Tagshuman, humanoid, karui, not_str, red_blood, very_slow_movement
    Vida
    384%
    Energy Shield From Life
    250%
    Evasão
    +30%
    Ailment Threshold
    384%
    Resistência
    0 75 0 0
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    160%
    Model Size
    100%
    Type
    AncestralColdPoiStandaloneSpectre
    Metadata
    AncestralColdPoiStandaloneSpectre
    Nível
    68
    Vida
    24,704
    Armadura
    28,790
    Evasão
    6,161
    Escudo de Energia
    15,318
    Damage
    560
    Dano Mágico
    560
    Precisão
    290
    Attack Time
    1.5
    Experiência
    16,408
    Ailment Threshold
    24,704
    Chill
    78
    Shock
    78
    Brittle
    442
    Scorch
    78
    Sap
    216
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 448–672
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralPoiProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 546.7 a 820.1 de Dano de Gelo
    base is projectile [1]
    monster projectile variation [234]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    removes % mana on hit [2]
    use scaled contact offset [1]
    AncestralMoonAuraAllies
    Buff, Duration, Spell, Triggerable
    Tempo de Conjuração: 1 seg
    38.9 de Escudo de Energia Regenerado por segundo
    Ganhe 35% de Vida Máxima como Escudo de Energia Máximo Extra
    Recarga do Escudo de Energia inicia 25% mais rápido
    AncestralMoonAuraEnemies
    Buff, Duration, Spell, Triggerable
    Tempo de Conjuração: 1 seg
    action speed -% from chill [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveAttachedObjectFromBones( aux_L_Weapon_attachment );
    		RemoveAttachedObjectFromBones( aux_R_Weapon_attachment );
    		this.left_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, , 1.0 );
    		this.right_weapon = AddAttachedOffset( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponRDeath.ao, , 1.0 );
    		left_weapon.PlayAnimation( death_bwd_01 );
    		right_weapon.PlayAnimation( death_bwd_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    
    	on_revive =
    	"
    		IfExists( left_weapon, (){ RemoveAttached( left_weapon ); } );
    		IfExists( right_weapon, (){ RemoveAttached( right_weapon ); } );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponL.ao, aux_L_Weapon_attachment );
    		AddAttached( Metadata/Monsters/LeagueAncestral/ArohonguiTribe/ArohonguiKaruiPoi/attachments/ArohonguiKaruiPoiWeaponR.ao, aux_R_Weapon_attachment );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdPoiStandaloneSpectre"] = {
        name = "Moon Dancer",
        life = 3.84,
        energyShield = 2.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralPoiProjectile",
            "AncestralMoonAuraAllies",
            "AncestralMoonAuraEnemies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralPoiProjectile"] = {
        name = "MPSAncestralPoiProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "removes_%_mana_on_hit",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 234, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraAllies"] = {
        name = "AncestralMoonAuraAllies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_energy_shield_regeneration_rate_per_minute",
            "maximum_life_%_to_add_as_maximum_energy_shield",
            "energy_shield_delay_-%",
        },
        levels = {
            [1] = {5, 35, 25, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralMoonAuraEnemies"] = {
        name = "AncestralMoonAuraEnemies",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_speed_-%_from_chill",
        },
        levels = {
            [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Dançarino Lunar
    Favor: 1,600
    Especialidade: Concede Escudo de Energia
    Causa Dano de Gelo


    Passiva Tribal: Roubo de Mana

    Bênção Lunar
    Possui uma aura ao seu redor que causa dano de gelo aos inimigos, e concede escudo de energia aos aliados
    Moon Dancer
    Edit

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