Inua Totem
Construct
Spectre | N |
---|---|
Area | Kaom's Dream, The Eternal Laboratory, Suffocating Fissure |
Tags | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Packs |
Life
150%
Armour
+100%
Ailment Threshold
150%
Resistance
0 0 0 0
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experience
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTiki
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
2.25
Experience
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 390.2 to 613.2 Lightning Damage
33% less Cast Speed
base is projectile [1]
33% less Cast Speed
base is projectile [1]
HeiTikiTotemWait
Base duration is 0.1 seconds
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTiki"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Inua Totem
Construct
Area: Magma Fissure
Spectre | N |
---|---|
Area | Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure |
Tags | caster, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Life
150%
Armour
+100%
Ailment Threshold
150%
Resistance
0 0 0 0
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experience
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
2.25
Experience
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 390.2 to 613.2 Lightning Damage
33% less Cast Speed
base is projectile [1]
33% less Cast Speed
base is projectile [1]
HeiTikiTotemWait
Base duration is 0.1 seconds
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiDelve"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }