이누아 토템
Inua Totem
SpectreN
Area카옴의 꿈, 영원한 실험실, 질식의 균열
Tags시전, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse
Packs
  • 카옴의 꿈: 바칼리 토템, 이누아 토템
  • 영원한 실험실: 바칼리 토템, 이누아 토템
  • 이누아 토템, 바칼리 토템
  • 생명력
    150%
    방어도
    +100%
    Ailment Threshold
    150%
    저항
    0 0 0 0
    Damage
    120%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    130%
    Type
    MonsterTotemHeiTiki
    Metadata
    HeiTiki
    레벨
    68
    생명력
    9,650
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    448
    주문 피해
    448
    정확도
    290
    Attack Time
    2.25
    경험치
    6,153
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    MonsterProjectileSpellHeiTiki
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1 초
    390.2~613.2 번개 피해
    시전 속도 33% 감폭
    base is projectile [1]
    HeiTikiTotemWait
    기본 지속시간 0.1

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_ignores_delve_darkness_mechanic = 1
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HeiTiki"] = {
        name = "Inua Totem",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterProjectileSpellHeiTiki",
            "HeiTikiTotemWait",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellHeiTiki"] = {
        name = "MonsterProjectileSpellHeiTiki",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeiTikiTotemWait"] = {
        name = "HeiTikiTotemWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    이누아 토템
    구조물
    Inua Totem
    SpectreN
    Area마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열
    Tags시전, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse
    생명력
    150%
    방어도
    +100%
    Ailment Threshold
    150%
    저항
    0 0 0 0
    Damage
    120%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    130%
    Type
    MonsterTotemHeiTiki
    Metadata
    HeiTikiDelve
    레벨
    68
    생명력
    9,650
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    448
    주문 피해
    448
    정확도
    290
    Attack Time
    2.25
    경험치
    6,153
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    MonsterProjectileSpellHeiTiki
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1 초
    390.2~613.2 번개 피해
    시전 속도 33% 감폭
    base is projectile [1]
    HeiTikiTotemWait
    기본 지속시간 0.1

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_ignores_delve_darkness_mechanic = 1
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HeiTikiDelve"] = {
        name = "Inua Totem",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterProjectileSpellHeiTiki",
            "HeiTikiTotemWait",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellHeiTiki"] = {
        name = "MonsterProjectileSpellHeiTiki",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeiTikiTotemWait"] = {
        name = "HeiTikiTotemWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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