Tótem inua
Constructo
Inua Totem
Spectre | N |
---|---|
Area | El sueño de Kaom, El laboratorio eterno, Fisura sofocante |
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Packs |
Vida
150%
Armadura
+100%
Ailment Threshold
150%
Resistencia
0 0 0 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experiencia
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTiki
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,650
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
2.25
Experiencia
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 390.2 a 613.2 de daño de rayo
33% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
33% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
HeiTikiTotemWait
La duración base es de 0.1 segundos
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTiki"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Tótem inua
Constructo
Área: Fisura de magma
Inua Totem
Spectre | N |
---|---|
Area | Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma |
Tags | Lanzador de hechizos, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Vida
150%
Armadura
+100%
Ailment Threshold
150%
Resistencia
0 0 0 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experiencia
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,650
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
2.25
Experiencia
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 390.2 a 613.2 de daño de rayo
33% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
33% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
HeiTikiTotemWait
La duración base es de 0.1 segundos
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiDelve"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }