幽魂 | N |
---|---|
地區 | 岡姆的幻境, 永恆實驗室, 窒息夾縫 |
標籤 | 法術, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Packs |
生命
150%
護甲
+100%
異常狀態臨界值
150%
抗性




傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
60%
Model Size
130%
類型
MonsterTotemHeiTiki
Metadata
HeiTiki
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
57,580
閃避值
4,739
傷害
448
法術傷害
448
命中
580
攻擊間隔
2.25
經驗值
6,153
Minion Life
2,093
Minion Damage
358
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterProjectileSpellHeiTiki
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 390.2 至 613.2 閃電傷害
33% 更少施放速度
base is projectile [1]
HeiTikiTotemWait
+0.1 秒基礎持續時間
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTiki"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
伊努亞圖騰

地區: 熾岩狹縫
Inua Totem
幽魂 | N |
---|---|
地區 | 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫 |
標籤 | 法術, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
生命
150%
護甲
+100%
異常狀態臨界值
150%
抗性




傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
60%
Model Size
130%
類型
MonsterTotemHeiTiki
Metadata
HeiTikiDelve
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
57,580
閃避值
4,739
傷害
448
法術傷害
448
命中
580
攻擊間隔
2.25
經驗值
6,153
Minion Life
2,093
Minion Damage
358
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterProjectileSpellHeiTiki
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 390.2 至 613.2 閃電傷害
33% 更少施放速度
base is projectile [1]
HeiTikiTotemWait
+0.1 秒基礎持續時間
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiDelve"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.